Lines Matching refs:mGraphicBuffer
160 if (item.mGraphicBuffer == find.mGraphicBuffer) {
218 // item.mGraphicBuffer was populated with the proper graphic-buffer
221 item.mGraphicBuffer, item.mFence);
233 // item.mGraphicBuffer was populated with the proper graphic-buffer
235 err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer,
302 item.mGraphicBuffer = mSlots[item.mBuf].mGraphicBuffer;
318 if (item.mGraphicBuffer == find.mGraphicBuffer) {
320 item.mGraphicBuffer, item.mFence);