Lines Matching refs:texs
1346 * texs is non-null, then it is used to specify the coordinate in shader
1348 * case). If there is no texs array, but there is a color array, then each
1350 * both texs and colors arrays are present, then they behave as before, but
1358 * corresponding texs and colors arrays if non-null). Each logical
1362 * @param texs May be null. If not null, specifies the coordinates to sample
1364 * @param texOffset Number of values in texs to skip before drawing.
1369 * vertex (texs, colors) array.
1371 * @param paint Specifies the shader to use if the texs array is non-null.
1374 float[] texs, int texOffset, int[] colors, int colorOffset,
1377 if (texs != null) {
1378 checkRange(texs.length, texOffset, vertexCount);
1387 vertOffset, texs, texOffset, colors, colorOffset,
1811 float[] verts, int vertOffset, float[] texs, int texOffset,