Lines Matching refs:Texture
31 #include "Texture.h"
41 * texture. Each bitmap is associated with a location, defined in pixels,
43 * an external texture using the EGLImageKHR extension.
70 * A "virtual texture" object that represents the texture
71 * this entry belongs to. This texture should never be
74 Texture* texture;
77 * Maps texture coordinates in the [0..1] range into the
92 return texture->blend ? &atlas.mBlendKey : &atlas.mOpaqueKey;
97 Texture* texture, const UvMapper& mapper, const AssetAtlas& atlas):
99 texture(texture), uvMapper(mapper), atlas(atlas) {
103 delete texture;
115 * map. The buffer is a gralloc'd texture that will be
127 * Destroys the atlas texture. This object can be
131 * and texture are set to 0.
152 * Returns the OpenGL name of the texture backing this atlas.
166 * Returns the texture for the atlas entry associated with the
169 Texture* getEntryTexture(SkBitmap* const bitmap) const;
181 Texture* mTexture;