Lines Matching refs:itemAt
90 caches.resourceCache.decrementRefcountLocked(mBitmapResources.itemAt(i));
94 SkBitmap* bitmap = mOwnedBitmapResources.itemAt(i);
100 caches.resourceCache.decrementRefcountLocked(mFilterResources.itemAt(i));
104 caches.resourceCache.decrementRefcountLocked(mPatchResources.itemAt(i));
108 caches.resourceCache.decrementRefcountLocked(mShaders.itemAt(i));
109 caches.resourceCache.destructorLocked(mShaders.itemAt(i));
113 caches.resourceCache.decrementRefcountLocked(mSourcePaths.itemAt(i));
117 caches.resourceCache.decrementRefcountLocked(mLayers.itemAt(i));
123 delete mPaints.itemAt(i);
127 delete mRegions.itemAt(i);
131 delete mPaths.itemAt(i);
135 delete mMatrices.itemAt(i);
190 SkBitmap* resource = bitmapResources.itemAt(i);
197 SkBitmap* resource = ownedBitmapResources.itemAt(i);
204 SkiaColorFilter* resource = filterResources.itemAt(i);
211 Res_png_9patch* resource = patchResources.itemAt(i);
218 SkiaShader* resource = shaders.itemAt(i);
225 mSourcePaths.add(sourcePaths.itemAt(i));
226 caches.resourceCache.incrementRefcountLocked(sourcePaths.itemAt(i));
231 mLayers.add(layers.itemAt(i));
232 caches.resourceCache.incrementRefcountLocked(layers.itemAt(i));