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Lines Matching refs:saveLayer

336         // NOTE: don't bother with actual saveLayer, instead issuing it at flush time
340 // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just
347 renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags);
351 OP_LOG("SaveLayer%s of area " RECT_STRING,
355 virtual const char* name() { return isSaveLayerAlpha() ? "SaveLayerAlpha" : "SaveLayer"; }