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54 #define PROPERTY_DEBUG "debug.hwui.level"
70 #define PROPERTY_DEBUG_LAYERS_UPDATES "debug.hwui.show_layers_updates"
83 #define PROPERTY_DEBUG_OVERDRAW "debug.hwui.overdraw"
89 #define PROPERTY_DEBUG_NV_PROFILING "debug.hwui.nv_profiling"
103 #define PROPERTY_DEBUG_STENCIL_CLIP "debug.hwui.show_non_rect_clip"
110 #define PROPERTY_DISABLE_DRAW_DEFER "debug.hwui.disable_draw_defer"
116 #define PROPERTY_DISABLE_DRAW_REORDER "debug.hwui.disable_draw_reorder"
135 #define PROPERTY_DISABLE_SCISSOR_OPTIMIZATION "ro.hwui.disable_scissor_opt"
141 #define PROPERTY_ENABLE_GPU_PIXEL_BUFFERS "ro.hwui.use_gpu_pixel_buffers"
144 #define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size"
145 #define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size"
146 #define PROPERTY_RENDER_BUFFER_CACHE_SIZE "ro.hwui.r_buffer_cache_size"
147 #define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size"
148 #define PROPERTY_PATH_CACHE_SIZE "ro.hwui.path_cache_size"
149 #define PROPERTY_PATCH_CACHE_SIZE "ro.hwui.patch_cache_size"
150 #define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size"
151 #define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size"
154 #define PROPERTY_TEXTURE_CACHE_FLUSH_RATE "ro.hwui.texture_cache_flushrate"
157 #define PROPERTY_TEXT_SMALL_CACHE_WIDTH "ro.hwui.text_small_cache_width"
158 #define PROPERTY_TEXT_SMALL_CACHE_HEIGHT "ro.hwui.text_small_cache_height"
159 #define PROPERTY_TEXT_LARGE_CACHE_WIDTH "ro.hwui.text_large_cache_width"
160 #define PROPERTY_TEXT_LARGE_CACHE_HEIGHT "ro.hwui.text_large_cache_height"
177 #define PROPERTY_TEXT_GAMMA_METHOD "hwui.text_gamma_correction"
181 #define PROPERTY_TEXT_GAMMA "hwui.text_gamma"
183 #define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "hwui.text_gamma.black_threshold"
185 #define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "hwui.text_gamma.white_threshold"