Home | History | Annotate | Download | only in hwui

Lines Matching refs:tileMode

75 SkiaShader::SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX,
76 SkShader::TileMode tileY, SkMatrix* matrix, bool blend):
107 SkiaBitmapShader::SkiaBitmapShader(SkBitmap* bitmap, SkShader* key, SkShader::TileMode tileX,
108 SkShader::TileMode tileY, SkMatrix* matrix, bool blend):
186 float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
188 SkiaShader(kLinearGradient, key, tileMode, tileMode, matrix, blend),
200 mIsSimple = count == 2 && tileMode == SkShader::kClamp_TileMode;
265 uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
268 tileMode, matrix, blend) {
318 float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
320 SkiaShader(type, key, tileMode, tileMode, matrix, blend),
323 mIsSimple = count == 2 && tileMode == SkShader::kClamp_TileMode;