Lines Matching refs:shadow
102 INIT_LOGD(" Setting drop shadow cache size to %sMB", property);
105 INIT_LOGD(" Using default drop shadow cache size of %.2fMB",
155 ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize);
179 FontRenderer::DropShadow shadow = mRenderer->renderDropShadow(&paintCopy, text, 0,
182 if (!shadow.image) {
189 texture->left = shadow.penX;
190 texture->top = shadow.penY;
191 texture->width = shadow.width;
192 texture->height = shadow.height;
196 const uint32_t size = shadow.width * shadow.height;
213 GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image);
220 ALOGD("Shadow texture created, size = %d", texture->bitmapSize);
231 // Cleanup shadow
232 free(shadow.image);