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Lines Matching refs:InputState

1863         if (!connection->inputState.trackKey(keyEntry,
1891 && !connection->inputState.isHovering(
1905 if (!connection->inputState.trackMotion(motionEntry,
2191 connection->inputState.synthesizeCancelationEvents(currentTime,
3037 fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
3533 int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode);
3535 connection->inputState.removeFallbackKey(originalKeyCode);
3570 connection->inputState.removeFallbackKey(originalKeyCode);
3607 connection->inputState.removeFallbackKey(originalKeyCode);
3619 connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode);
3651 connection->inputState.setFallbackKey(originalKeyCode,
3660 connection->inputState.getFallbackKeys();
3961 // --- InputDispatcher::InputState ---
3963 InputDispatcher::InputState::InputState() {
3966 InputDispatcher::InputState::~InputState() {
3969 bool InputDispatcher::InputState::isNeutral() const {
3973 bool InputDispatcher::InputState::isHovering(int32_t deviceId, uint32_t source,
3987 bool InputDispatcher::InputState::trackKey(const KeyEntry* entry,
4038 bool InputDispatcher::InputState::trackMotion(const MotionEntry* entry,
4117 ssize_t InputDispatcher::InputState::findKeyMemento(const KeyEntry* entry) const {
4130 ssize_t InputDispatcher::InputState::findMotionMemento(const MotionEntry* entry,
4144 void InputDispatcher::InputState::addKeyMemento(const KeyEntry* entry, int32_t flags) {
4157 void InputDispatcher::InputState::addMotionMemento(const MotionEntry* entry,
4173 void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) {
4181 void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTime,
4209 void InputDispatcher::InputState::clear() {
4215 void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const {
4234 int32_t InputDispatcher::InputState::getFallbackKey(int32_t originalKeyCode) {
4239 void InputDispatcher::InputState::setFallbackKey(int32_t originalKeyCode,
4249 void InputDispatcher::InputState::removeFallbackKey(int32_t originalKeyCode) {
4253 bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento,
4274 bool InputDispatcher::InputState::shouldCancelMotion(const MotionMemento& memento,