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Lines Matching refs:pointerAlpha

75     mLocked.pointerAlpha = 0.0f; // pointer is initially faded
203 mLocked.pointerAlpha = 0.0f;
220 mLocked.pointerAlpha = 1.0f;
420 mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION;
421 if (mLocked.pointerAlpha <= 0.0f) {
422 mLocked.pointerAlpha = 0.0f;
429 mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION;
430 if (mLocked.pointerAlpha >= 1.0f) {
431 mLocked.pointerAlpha = 1.0f;
489 if (mLocked.pointerAlpha > 0) {
490 mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha);