Lines Matching refs:BufferItem
36 * access to the whole BufferItem entry from BufferQueue. Multiple buffers may
45 typedef BufferQueue::BufferItem BufferItem;
67 // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
76 // If waitForFence is true, and the acquired BufferItem has a valid fence object,
78 status_t acquireBuffer(BufferItem *item, nsecs_t presentWhen,
84 // acquired by acquireBuffer. Once a BufferItem is released, the caller must
85 // not access any members of the BufferItem, and should immediately remove
86 // all of its references to the BufferItem itself.
87 status_t releaseBuffer(const BufferItem &item,