Lines Matching full:program
7 void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) {
8 CALL_GL_API(glGetProgramBinaryOES, program, bufSize, length, binaryFormat, binary);
10 void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) {
11 CALL_GL_API(glProgramBinaryOES, program, binaryFormat, binary, length);
154 void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, float *params) {
155 CALL_GL_API(glGetnUniformfvEXT, program, location, bufSize, params);
157 void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint *params) {
158 CALL_GL_API(glGetnUniformivEXT, program, location, bufSize, params);
160 void API_ENTRY(glUseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program) {
161 CALL_GL_API(glUseProgramStagesEXT, pipeline, stages, program);
163 void API_ENTRY(glActiveShaderProgramEXT)(GLuint pipeline, GLuint program) {
164 CALL_GL_API(glActiveShaderProgramEXT, pipeline, program);
181 void API_ENTRY(glProgramParameteriEXT)(GLuint program, GLenum pname, GLint value) {
182 CALL_GL_API(glProgramParameteriEXT, program, pname, value);
187 void API_ENTRY(glProgramUniform1iEXT)(GLuint program, GLint location, GLint x) {
188 CALL_GL_API(glProgramUniform1iEXT, program, location, x);
190 void API_ENTRY(glProgramUniform2iEXT)(GLuint program, GLint location, GLint x, GLint y) {
191 CALL_GL_API(glProgramUniform2iEXT, program, location, x, y);
193 void API_ENTRY(glProgramUniform3iEXT)(GLuint program, GLint location, GLint x, GLint y, GLint z) {
194 CALL_GL_API(glProgramUniform3iEXT, program, location, x, y, z);
196 void API_ENTRY(glProgramUniform4iEXT)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) {
197 CALL_GL_API(glProgramUniform4iEXT, program, location, x, y, z, w);
199 void API_ENTRY(glProgramUniform1fEXT)(GLuint program, GLint location, GLfloat x) {
200 CALL_GL_API(glProgramUniform1fEXT, program, location, x);
202 void API_ENTRY(glProgramUniform2fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y) {
203 CALL_GL_API(glProgramUniform2fEXT, program, location, x, y);
205 void API_ENTRY(glProgramUniform3fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) {
206 CALL_GL_API(glProgramUniform3fEXT, program, location, x, y, z);
208 void API_ENTRY(glProgramUniform4fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
209 CALL_GL_API(glProgramUniform4fEXT, program, location, x, y, z, w);
211 void API_ENTRY(glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
212 CALL_GL_API(glProgramUniform1ivEXT, program, location, count, value);
214 void API_ENTRY(glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
215 CALL_GL_API(glProgramUniform2ivEXT, program, location, count, value);
217 void API_ENTRY(glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
218 CALL_GL_API(glProgramUniform3ivEXT, program, location, count, value);
220 void API_ENTRY(glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value) {
221 CALL_GL_API(glProgramUniform4ivEXT, program, location, count, value);
223 void API_ENTRY(glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
224 CALL_GL_API(glProgramUniform1fvEXT, program, location, count, value);
226 void API_ENTRY(glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
227 CALL_GL_API(glProgramUniform2fvEXT, program, location, count, value);
229 void API_ENTRY(glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
230 CALL_GL_API(glProgramUniform3fvEXT, program, location, count, value);
232 void API_ENTRY(glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value) {
233 CALL_GL_API(glProgramUniform4fvEXT, program, location, count, value);
235 void API_ENTRY(glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
236 CALL_GL_API(glProgramUniformMatrix2fvEXT, program, location, count, transpose, value);
238 void API_ENTRY(glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
239 CALL_GL_API(glProgramUniformMatrix3fvEXT, program, location, count, transpose, value);
241 void API_ENTRY(glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {
242 CALL_GL_API(glProgramUniformMatrix4fvEXT, program, location, count, transpose, value);
352 GLboolean API_ENTRY(glExtIsProgramBinaryQCOM)(GLuint program) {
353 CALL_GL_API_RETURN(glExtIsProgramBinaryQCOM, program);
355 void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length) {
356 CALL_GL_API(glExtGetProgramBinarySourceQCOM, program, shadertype, source, length);