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Lines Matching refs:GLES20RenderEngine

27 #include "GLES20RenderEngine.h"
38 GLES20RenderEngine::GLES20RenderEngine() :
66 GLES20RenderEngine::~GLES20RenderEngine() {
70 size_t GLES20RenderEngine::getMaxTextureSize() const {
74 size_t GLES20RenderEngine::getMaxViewportDims() const {
80 void GLES20RenderEngine::setViewportAndProjection(
92 void GLES20RenderEngine::setupLayerBlending(
107 void GLES20RenderEngine::setupDimLayerBlending(int alpha) {
122 void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) {
137 void GLES20RenderEngine::setupLayerBlackedOut() {
144 void GLES20RenderEngine::disableTexturing() {
148 void GLES20RenderEngine::disableBlending() {
153 void GLES20RenderEngine::bindImageAsFramebuffer(EGLImageKHR image,
171 void GLES20RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) {
177 void GLES20RenderEngine::setupFillWithColor(float r, float g, float b, float a) {
186 void GLES20RenderEngine::drawMesh(const Mesh& mesh) {
212 void GLES20RenderEngine::beginGroup(const mat4& colorTransform) {
239 void GLES20RenderEngine::endGroup() {
284 void GLES20RenderEngine::dump(String8& result) {