Lines Matching refs:textureID
110 rsAssert(drv->textureID);
111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
126 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
170 if (!drv->textureID) {
171 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
186 if (!drv->textureID) {
187 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
479 if (drv->textureID) {
480 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
481 drv->textureID = 0;
560 if (!drv->textureID && !drv->renderTargetID) {