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Lines Matching refs:yoff

93                       uint32_t xoff, uint32_t yoff, uint32_t zoff,
98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
105 uint32_t xoff, uint32_t yoff, uint32_t lod,
117 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
799 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
811 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
819 for (uint32_t line=yoff; line < (yoff+h); line++) {
841 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
843 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) {
854 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
859 uint32_t xoff, uint32_t yoff, uint32_t zoff,
874 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod,
883 for (uint32_t line=yoff; line < (yoff+h); line++) {
910 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
920 yoff, 0, lod, face);
927 for (uint32_t line=yoff; line < (yoff+h); line++) {
939 uint32_t xoff, uint32_t yoff, uint32_t zoff,
951 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod,
959 for (uint32_t line=yoff; line < (yoff+h); line++) {