Lines Matching refs:egl
136 ALOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion);
137 ALOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface,
138 dc->gl.egl.display);
161 if (dc->gl.egl.context != EGL_NO_CONTEXT) {
162 RSD_CALL_GL(eglMakeCurrent, dc->gl.egl.display,
164 RSD_CALL_GL(eglDestroySurface, dc->gl.egl.display, dc->gl.egl.surfaceDefault);
165 if (dc->gl.egl.surface != EGL_NO_SURFACE) {
166 RSD_CALL_GL(eglDestroySurface, dc->gl.egl.display, dc->gl.egl.surface);
168 RSD_CALL_GL(eglDestroyContext, dc->gl.egl.display, dc->gl.egl.context);
174 RSD_CALL_GL(eglTerminate, dc->gl.egl.display);
238 dc->gl.egl.numConfigs = -1;
245 dc->gl.egl.display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
248 RSD_CALL_GL(eglInitialize, dc->gl.egl.display,
249 &dc->gl.egl.majorVersion, &dc->gl.egl.minorVersion);
262 ret = eglChooseConfig(dc->gl.egl.display, configAttribs, 0, 0, &numConfigs);
273 ret = eglChooseConfig(dc->gl.egl.display,
281 dc->gl.egl.config = configs[0];
287 eglGetConfigAttrib(dc->gl.egl.display,
296 eglGetConfigAttrib(dc->gl.egl.display,
304 dc->gl.egl.config = configs[i];
313 printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config);
318 dc->gl.egl.context = eglCreateContext(dc->gl.egl.display, dc->gl.egl.config,
321 if (dc->gl.egl.context == EGL_NO_CONTEXT) {
330 dc->gl.egl.surfaceDefault = eglCreatePbufferSurface(dc->gl.egl.display, dc->gl.egl.config,
333 if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) {
341 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
342 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
356 //ALOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
424 if (dc->gl.egl.surface != NULL) {
426 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
427 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
431 ret = eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
434 dc->gl.egl.surface = NULL;
446 dc->gl.egl.surface = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config,
449 if (dc->gl.egl.surface == EGL_NO_SURFACE) {
454 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surface,
455 dc->gl.eglegl.context);
483 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface);