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Lines Matching refs:y3

261                                  float x3, float y3, float z3, float u3, float v3,
277 //ALOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3);
280 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
295 float x3, float y3, float z3,
299 x3, y3, z3, 1, 0,