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Lines Matching refs:playerBufferQueue

83     SLBufferQueueItf playerBufferQueue;
203 res = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue);
207 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
217 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4);
220 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
229 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4);
232 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
253 res = (*playerBufferQueue)->Clear(playerBufferQueue);
256 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
264 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
272 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, stereoBuffer1,
283 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
297 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);