Lines Matching full:player
24 Player created
25 Player realized
461 /* Objects this application uses: one audio player */
462 SLObjectItf player;
464 /* Interfaces for the audio player */
492 /* Configuration of the player */
532 /* Create the audio player */
533 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &decSource, &decDest,
541 printf("Player created\n");
543 /* Realize the player in synchronous mode. */
544 res = (*player)->Realize(player, SL_BOOLEAN_FALSE);
546 printf("Player realized\n");
549 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
590 res = (*player)->GetInterface(player, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, (void*)&decBuffQueueItf);
594 res = (*player)->GetInterface(player, SL_IID_ANDROIDBUFFERQUEUESOURCE, (void*)&aacBuffQueueItf);
598 res = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
603 res = (*player)->GetInterface(player, SL_IID_METADATAEXTRACTION, (void*)&mdExtrItf);
645 we don't want to starve the player initially */
752 // set the player's state to paused, to start prefetching
842 (*player)->Destroy(player);