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Lines Matching full:playerobject

313     SLObjectItf playerObject = NULL;
317 result = (*engineEngine)->CreateAudioPlayer(engineEngine, &playerObject, &audiosrc, &audiosnk,
324 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
327 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
329 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue);
415 if (NULL != playerObject) {
416 (*playerObject)->Destroy(playerObject);