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Lines Matching full:player

62 /* PrefetchStatusItf callback for an audio player */
138 SLObjectItf player;
160 // Create Output Mix object to be used by player
184 /* Create the audio player */
189 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
192 /* Realizing the player in synchronous mode. */
193 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
197 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
200 res = (*player)->GetInterface(player, SL_IID_SEEK, (void*)&seekItf);
203 res = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
214 /* Set up the player callback to get head-at-end events */
236 /* first cause the player to prefetch the data */
281 /* Destroy the player */
282 (*player)->Destroy(player);