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Lines Matching full:animate

313                             // Then animate in the "no alarms" icon...
316 // and animate out the alarm timeline view, expanding the width of the
383 // Then, animate to hide the "no alarms" icon...
386 // and animate to show the timeline view, reducing the width of the
488 private void hideUndoBar(boolean animate, MotionEvent event) {
495 mUndoBar.hide(animate);
881 // If this is the added alarm, set it invisible for now, and animate later.
902 // current position, animate the child.
906 child.animate().setDuration(ANIMATION_DURATION).translationY(0);
911 // animation is complete, and animate in the added alarm (if one
913 child.animate().withEndAction(new Runnable() {
919 // If there was an added view, animate it in after
922 addedView.animate().alpha(1.0f)
952 mAddedView.animate().alpha(1.0f)
1126 view.animate
1379 private void expandAlarm(final ItemHolder itemHolder, boolean animate) {
1385 // Save the starting height so we can animate from this value.
1388 // Set the expand area to visible so we can measure the height to animate to.
1392 if (!animate) {
1416 // This way we can check the height we need to animate to before any drawing.
1443 // negative top margin, which will animate down to a margin of 0 as the height
1453 // Set up the animator to animate the expansion.
1462 // For each value from 0 to 1, animate the various parts of the layout.
1511 private void collapseAlarm(final ItemHolder itemHolder, boolean animate) {
1514 // Save the starting height so we can animate from this value.
1517 // Set the expand area to gone so we can measure the height to animate to.
1521 if (!animate) {
1529 // This way we can check the height we need to animate to before any drawing.
1557 // Set up the animator to animate the expansion.
1565 // For each value from 0 to 1, animate the various parts of the layout.