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Lines Matching refs:Fade

53     public static class Fade {
55 // View tag that's set during the fade-out animation; see hide() and
63 * of a fade-out animation), this method will return without doing
69 if (FADE_DBG) log("Fade: SHOW view " + view + "...");
70 if (FADE_DBG) log("Fade: - visibility = " + view.getVisibility());
74 // canceled an in-progress fade-out animation.
81 if (FADE_DBG) log("Fade: ==> SHOW " + view
84 if (FADE_DBG) log("Fade: ==> Ignoring, already visible AND not fading out.");
94 * Note that *during* the fade-out the view itself will still have
104 if (FADE_DBG) log("Fade: HIDE view " + view + "...");
109 // of a fade-out animation.
120 // ...and we're done with the fade-out, so clear the view tag.
122 if (FADE_DBG) log("Fade: HIDE " + view
131 * of a fade-out animation. (During the fade-out, the view's
140 log("Fade: isFadingOut view " + view + "...");
141 log("Fade: - getTag() returns: " + view.getTag(FADE_STATE_KEY));
142 log("Fade: - returning: " + (view.getTag(FADE_STATE_KEY) == FADING_OUT));
150 * Drawable achieving cross-fade, just like TransitionDrawable. We can have
205 * Starts cross-fade animation using TransitionDrawable. Nothing will happen if "from" and "to"
210 // We skip the cross-fade when those two Drawables are equal, or they are BitmapDrawables
222 log("Start cross-fade animation for " + imageView
235 log("cross-fade animation start ("
244 log("cross-fade animation ended ("
274 log("*Not* start cross-fade. " + imageView);