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Lines Matching refs:CORRUPTIBLE

186     fragment.setTo( regs.obtain(), 0, 32, CORRUPTIBLE); 
212 // non CORRUPTIBLE so that the texture env or blending code
216 fragment.flags &= ~CORRUPTIBLE;
1104 texel.flags |= CORRUPTIBLE;
1177 integer_t texel(locals.obtain(), 32, CORRUPTIBLE);
1240 int t = (texel.flags & CORRUPTIBLE) ? texel.reg : dest.reg;
1270 integer_t texel(locals.obtain(), 32, CORRUPTIBLE);
1271 integer_t factor(locals.obtain(), 32, CORRUPTIBLE);
1286 incomingNorm.flags |= CORRUPTIBLE;
1307 integer_t color(locals.obtain(), 8, CORRUPTIBLE);
1308 integer_t factor(locals.obtain(), 32, CORRUPTIBLE);
1324 incomingNorm.flags |= CORRUPTIBLE;
1343 integer_t texel(dest.reg, 32, CORRUPTIBLE);
1351 if (incomingTemp.flags & CORRUPTIBLE) {