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Searched
defs:AssetManager
(Results
1 - 18
of
18
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/asset/
AssetManager.java
46
* <code>
AssetManager
</code> provides an interface for managing the data assets
49
public interface
AssetManager
{
78
* a class instance. See the {@link
AssetManager
#registerLocator(java.lang.String, java.lang.Class) }
97
* <code>
AssetManager
</code>. {@link AssetLocator}s are invoked in the order
110
* @see AssetLocator#locate(com.jme3.asset.
AssetManager
, com.jme3.asset.AssetKey)
127
* <code>
AssetManager
</code>. There can only be one {@link AssetEventListener}
128
* associated with an <code>
AssetManager
</code>
138
* {@link AssetLocator} that are registered with this <code>
AssetManager
</code>,
139
* in the same way that the {@link
AssetManager
#loadAsset(com.jme3.asset.AssetKey) }
151
* {@link
AssetManager
#registerLocator(java.lang.String, java.lang.Class)
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/frameworks/base/include/androidfw/
AssetManager.h
18
// Asset management class.
AssetManager
objects are thread-safe.
62
* The purpose of the
AssetManager
is to create Asset objects. To do
70
class
AssetManager
: public AAssetManager {
79
AssetManager
(CacheMode cacheMode = CACHE_OFF);
80
virtual ~
AssetManager
(void);
120
* the lifetime of an
AssetManager
if the user updates the device's
143
* The object returned does not depend on the
AssetManager
. It should
209
* Return true if the files this
AssetManager
references are all
211
* is returned, you will need to create a new
AssetManager
to get
/frameworks/base/core/java/android/content/res/
Resources.java
118
/*package*/ final
AssetManager
mAssets;
170
*
AssetManager
.
172
* @param assets Previously created
AssetManager
.
178
public Resources(
AssetManager
assets, DisplayMetrics metrics, Configuration config) {
185
* @param assets Previously created
AssetManager
.
194
public Resources(
AssetManager
assets, DisplayMetrics metrics, Configuration config,
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AssetManager.java
36
public final class
AssetManager
{
60
private static final String TAG = "
AssetManager
";
66
/*package*/ static
AssetManager
sSystem = null;
82
* Create a new
AssetManager
containing only the basic system assets.
88
public
AssetManager
() {
103
AssetManager
system = new
AssetManager
(true);
110
private
AssetManager
(boolean isSystem) {
126
public static
AssetManager
getSystem() {
314
throw new RuntimeException("
Assetmanager
has been closed")
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...]
/frameworks/base/libs/androidfw/
AssetManager.cpp
27
#include <androidfw/
AssetManager
.h>
136
*
AssetManager
140
int32_t
AssetManager
::getGlobalCount()
145
AssetManager
::
AssetManager
(CacheMode cacheMode)
151
//ALOGI("Creating
AssetManager
%p #%d\n", this, count);
155
AssetManager
::~
AssetManager
(void)
158
//ALOGI("Destroying
AssetManager
in %p #%d\n", this, count);
168
bool
AssetManager
::addAssetPath(const String8& path, void** cookie
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/prebuilts/sdk/10/
android.jar
/prebuilts/sdk/11/
android.jar
/prebuilts/sdk/12/
android.jar
/prebuilts/sdk/14/
android.jar
/prebuilts/sdk/15/
android.jar
/prebuilts/sdk/18/
android.jar
/prebuilts/sdk/19/
android.jar
/prebuilts/sdk/4/
android.jar
/prebuilts/sdk/5/
android.jar
/prebuilts/sdk/6/
android.jar
/prebuilts/sdk/7/
android.jar
/prebuilts/sdk/9/
android.jar
/prebuilts/sdk/current/
android.jar
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