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Searched
defs:AudioContext
(Results
1 - 3
of
3
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioContext.java
40
public class
AudioContext
{
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioContext.cpp
29
#include "modules/webaudio/
AudioContext
.h"
81
bool
AudioContext
::isSampleRateRangeGood(float sampleRate)
90
unsigned
AudioContext
::s_hardwareContextCount = 0;
92
PassRefPtr<
AudioContext
>
AudioContext
::create(Document& document, ExceptionState& exceptionState)
102
RefPtr<
AudioContext
>
audioContext
(adoptRef(new
AudioContext
(&document)));
103
audioContext
->suspendIfNeeded();
104
return
audioContext
.release()
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AudioContext.h
74
//
AudioContext
is the cornerstone of the web audio API and all AudioNodes are created from it.
77
class
AudioContext
: public ActiveDOMObject, public ScriptWrappable, public ThreadSafeRefCounted<
AudioContext
>, public EventTargetWithInlineData {
78
DEFINE_EVENT_TARGET_REFCOUNTING(ThreadSafeRefCounted<
AudioContext
>);
80
// Create an
AudioContext
for rendering to the audio hardware.
81
static PassRefPtr<
AudioContext
> create(Document&, ExceptionState&);
83
// Deprecated: create an
AudioContext
for offline (non-realtime) rendering.
84
static PassRefPtr<
AudioContext
> create(Document&, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&);
86
virtual ~
AudioContext
();
161
//
AudioContext
can pull node(s) at the end of each render quantum even when they are not connected to any downstr (…)
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