1 /* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIOPOLICYINTERFACE_H 18 #define ANDROID_AUDIOPOLICYINTERFACE_H 19 20 #include <media/AudioSystem.h> 21 #include <media/ToneGenerator.h> 22 #include <utils/String8.h> 23 24 #include <hardware_legacy/AudioSystemLegacy.h> 25 #include <hardware/audio_policy.h> 26 27 namespace android_audio_legacy { 28 using android::Vector; 29 using android::String8; 30 using android::ToneGenerator; 31 32 // ---------------------------------------------------------------------------- 33 34 // The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces 35 // between the platform specific audio policy manager and Android generic audio policy manager. 36 // The platform specific audio policy manager must implement methods of the AudioPolicyInterface class. 37 // This implementation makes use of the AudioPolicyClientInterface to control the activity and 38 // configuration of audio input and output streams. 39 // 40 // The platform specific audio policy manager is in charge of the audio routing and volume control 41 // policies for a given platform. 42 // The main roles of this module are: 43 // - keep track of current system state (removable device connections, phone state, user requests...). 44 // System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface. 45 // - process getOutput() queries received when AudioTrack objects are created: Those queries 46 // return a handler on an output that has been selected, configured and opened by the audio policy manager and that 47 // must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method. 48 // When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide 49 // to close or reconfigure the output depending on other streams using this output and current system state. 50 // - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs. 51 // - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value 52 // applicable to each output as a function of platform specific settings and current output route (destination device). It 53 // also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries). 54 // 55 // The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so) 56 // and is linked with libaudioflinger.so 57 58 59 // Audio Policy Manager Interface 60 class AudioPolicyInterface 61 { 62 63 public: 64 virtual ~AudioPolicyInterface() {} 65 // 66 // configuration functions 67 // 68 69 // indicate a change in device connection status 70 virtual status_t setDeviceConnectionState(audio_devices_t device, 71 AudioSystem::device_connection_state state, 72 const char *device_address) = 0; 73 // retrieve a device connection status 74 virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device, 75 const char *device_address) = 0; 76 // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode 77 virtual void setPhoneState(int state) = 0; 78 // force using a specific device category for the specified usage 79 virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0; 80 // retrieve current device category forced for a given usage 81 virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0; 82 // set a system property (e.g. camera sound always audible) 83 virtual void setSystemProperty(const char* property, const char* value) = 0; 84 // check proper initialization 85 virtual status_t initCheck() = 0; 86 87 // 88 // Audio routing query functions 89 // 90 91 // request an output appropriate for playback of the supplied stream type and parameters 92 virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream, 93 uint32_t samplingRate = 0, 94 uint32_t format = AudioSystem::FORMAT_DEFAULT, 95 uint32_t channels = 0, 96 AudioSystem::output_flags flags = 97 AudioSystem::OUTPUT_FLAG_INDIRECT, 98 const audio_offload_info_t *offloadInfo = NULL) = 0; 99 // indicates to the audio policy manager that the output starts being used by corresponding stream. 100 virtual status_t startOutput(audio_io_handle_t output, 101 AudioSystem::stream_type stream, 102 int session = 0) = 0; 103 // indicates to the audio policy manager that the output stops being used by corresponding stream. 104 virtual status_t stopOutput(audio_io_handle_t output, 105 AudioSystem::stream_type stream, 106 int session = 0) = 0; 107 // releases the output. 108 virtual void releaseOutput(audio_io_handle_t output) = 0; 109 110 // request an input appropriate for record from the supplied device with supplied parameters. 111 virtual audio_io_handle_t getInput(int inputSource, 112 uint32_t samplingRate = 0, 113 uint32_t Format = AudioSystem::FORMAT_DEFAULT, 114 uint32_t channels = 0, 115 AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0) = 0; 116 // indicates to the audio policy manager that the input starts being used. 117 virtual status_t startInput(audio_io_handle_t input) = 0; 118 // indicates to the audio policy manager that the input stops being used. 119 virtual status_t stopInput(audio_io_handle_t input) = 0; 120 // releases the input. 121 virtual void releaseInput(audio_io_handle_t input) = 0; 122 123 // 124 // volume control functions 125 // 126 127 // initialises stream volume conversion parameters by specifying volume index range. 128 virtual void initStreamVolume(AudioSystem::stream_type stream, 129 int indexMin, 130 int indexMax) = 0; 131 132 // sets the new stream volume at a level corresponding to the supplied index for the 133 // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means 134 // setting volume for all devices 135 virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, 136 int index, 137 audio_devices_t device) = 0; 138 139 // retrieve current volume index for the specified stream and the 140 // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means 141 // querying the volume of the active device. 142 virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, 143 int *index, 144 audio_devices_t device) = 0; 145 146 // return the strategy corresponding to a given stream type 147 virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0; 148 149 // return the enabled output devices for the given stream type 150 virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream) = 0; 151 152 // Audio effect management 153 virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0; 154 virtual status_t registerEffect(const effect_descriptor_t *desc, 155 audio_io_handle_t io, 156 uint32_t strategy, 157 int session, 158 int id) = 0; 159 virtual status_t unregisterEffect(int id) = 0; 160 virtual status_t setEffectEnabled(int id, bool enabled) = 0; 161 162 virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0; 163 virtual bool isStreamActiveRemotely(int stream, uint32_t inPastMs = 0) const = 0; 164 virtual bool isSourceActive(audio_source_t source) const = 0; 165 166 //dump state 167 virtual status_t dump(int fd) = 0; 168 169 virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo) = 0; 170 }; 171 172 173 // Audio Policy client Interface 174 class AudioPolicyClientInterface 175 { 176 public: 177 virtual ~AudioPolicyClientInterface() {} 178 179 // 180 // Audio HW module functions 181 // 182 183 // loads a HW module. 184 virtual audio_module_handle_t loadHwModule(const char *name) = 0; 185 186 // 187 // Audio output Control functions 188 // 189 190 // opens an audio output with the requested parameters. The parameter values can indicate to use the default values 191 // in case the audio policy manager has no specific requirements for the output being opened. 192 // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream. 193 // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly. 194 virtual audio_io_handle_t openOutput(audio_module_handle_t module, 195 audio_devices_t *pDevices, 196 uint32_t *pSamplingRate, 197 audio_format_t *pFormat, 198 audio_channel_mask_t *pChannelMask, 199 uint32_t *pLatencyMs, 200 audio_output_flags_t flags, 201 const audio_offload_info_t *offloadInfo = NULL) = 0; 202 // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by 203 // a special mixer thread in the AudioFlinger. 204 virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; 205 // closes the output stream 206 virtual status_t closeOutput(audio_io_handle_t output) = 0; 207 // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in 208 // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded. 209 virtual status_t suspendOutput(audio_io_handle_t output) = 0; 210 // restores a suspended output. 211 virtual status_t restoreOutput(audio_io_handle_t output) = 0; 212 213 // 214 // Audio input Control functions 215 // 216 217 // opens an audio input 218 virtual audio_io_handle_t openInput(audio_module_handle_t module, 219 audio_devices_t *pDevices, 220 uint32_t *pSamplingRate, 221 audio_format_t *pFormat, 222 audio_channel_mask_t *pChannelMask) = 0; 223 // closes an audio input 224 virtual status_t closeInput(audio_io_handle_t input) = 0; 225 // 226 // misc control functions 227 // 228 229 // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes 230 // for each output (destination device) it is attached to. 231 virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0; 232 233 // FIXME ignores output, should be renamed to invalidateStreamOuput(stream) 234 // reroute a given stream type to the specified output 235 virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output) = 0; 236 237 // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface. 238 virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0; 239 // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager. 240 virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0; 241 242 // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing 243 // over a telephony device during a phone call. 244 virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0; 245 virtual status_t stopTone() = 0; 246 247 // set down link audio volume. 248 virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0; 249 250 // move effect to the specified output 251 virtual status_t moveEffects(int session, 252 audio_io_handle_t srcOutput, 253 audio_io_handle_t dstOutput) = 0; 254 255 }; 256 257 extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface); 258 extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface); 259 260 261 }; // namespace android 262 263 #endif // ANDROID_AUDIOPOLICYINTERFACE_H 264