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    Searched defs:Bilinear (Results 1 - 3 of 3) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
Texture.java 136 * texture lookup and bilinear filtering on the two closest mipmap
141 * one mipmap level available, and the algorithm reverts to bilinear
175 Bilinear;
267 * otherwise, result is 0.0. If filtering is set to bilinear or trilinear
276 * otherwise, result is 0.0. If filtering is set to bilinear or trilinear
300 private MagFilter magnificationFilter = MagFilter.Bilinear;
578 MagFilter.Bilinear);
611 MagFilter.class, MagFilter.Bilinear);
  /external/chromium_org/content/common/gpu/client/
gl_helper_unittests.cc 191 ret.append("bilinear");
250 // Is it a valid bilinear upscale?
422 float Bilinear(SkBitmap* pixels, float x, float y, int c) {
435 // Very slow bicubic / bilinear scaler for reference.
490 value += Bilinear(input,
501 value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel);
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  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
PssmShadowRenderer.java 81 * Bilinear filtering is used. Has the potential of being hardware
84 Bilinear,
202 setFilterMode(FilterMode.Bilinear);
231 if (filterMode == FilterMode.Bilinear) {
232 shadowMap.setMagFilter(MagFilter.Bilinear);
259 if (filterMode == FilterMode.Bilinear) {
260 shadowMap.setMagFilter(MagFilter.Bilinear);

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