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      1 /*
      2  * Copyright (C) 2013 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef CompositorAnimations_h
     32 #define CompositorAnimations_h
     33 
     34 #include "core/animation/AnimationEffect.h"
     35 #include "core/animation/Timing.h"
     36 #include "core/platform/animation/TimingFunction.h"
     37 #include "wtf/Vector.h"
     38 
     39 namespace WebCore {
     40 
     41 class Element;
     42 
     43 // Given an input timing function between keyframe at 0 and keyframe at 1.0, we
     44 // need a timing function such that the behavior with the keyframes swapped is
     45 // equivalent to reversing time with the input timing function and keyframes.
     46 // This means flipping the timing function about x=0.5 and about y=0.5.
     47 // FIXME: Remove once the Compositor natively understands reversing time.
     48 class CompositorAnimationsTimingFunctionReverser {
     49 public:
     50     static PassRefPtr<TimingFunction> reverse(const LinearTimingFunction* timefunc);
     51     static PassRefPtr<TimingFunction> reverse(const CubicBezierTimingFunction* timefunc);
     52     static PassRefPtr<TimingFunction> reverse(const ChainedTimingFunction* timefunc);
     53     static PassRefPtr<TimingFunction> reverse(const TimingFunction* timefunc);
     54 };
     55 
     56 class CompositorAnimations {
     57 public:
     58     static CompositorAnimations* instance() { return instance(0); }
     59     static void setInstanceForTesting(CompositorAnimations* newInstance) { instance(newInstance); }
     60 
     61     virtual bool isCandidateForAnimationOnCompositor(const Timing&, const AnimationEffect&);
     62     virtual bool canStartAnimationOnCompositor(const Element&);
     63     // FIXME: This should return void. We should know ahead of time whether these animations can be started.
     64     virtual bool startAnimationOnCompositor(const Element&, const Timing&, const AnimationEffect&, Vector<int>& startedAnimationIds);
     65     virtual void cancelAnimationOnCompositor(const Element&, int id);
     66     virtual void pauseAnimationForTestingOnCompositor(const Element&, int id, double pauseTime);
     67 
     68 protected:
     69     CompositorAnimations() { }
     70 
     71 private:
     72     static CompositorAnimations* instance(CompositorAnimations* newInstance)
     73     {
     74         static CompositorAnimations* instance = new CompositorAnimations();
     75         if (newInstance) {
     76             instance = newInstance;
     77         }
     78         return instance;
     79     }
     80 };
     81 
     82 } // namespace WebCore
     83 
     84 #endif
     85