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    Searched defs:CustomFilterCompiledProgram (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
CustomFilterCompiledProgram.cpp 31 #include "platform/graphics/filters/custom/CustomFilterCompiledProgram.h"
35 CustomFilterCompiledProgram::CustomFilterCompiledProgram(PassRefPtr<GraphicsContext3D> context, const String& validatedVertexShader, const String& validatedFragmentShader, CustomFilterProgramType programType)
76 Platform3DObject CustomFilterCompiledProgram::compileShader(GC3Denum shaderType, const String& shaderString)
96 Platform3DObject CustomFilterCompiledProgram::linkProgram(Platform3DObject vertexShader, Platform3DObject fragmentShader)
115 void CustomFilterCompiledProgram::initializeParameterLocations(CustomFilterProgramType programType)
134 int CustomFilterCompiledProgram::uniformLocationByName(const String& name)
141 CustomFilterCompiledProgram::~CustomFilterCompiledProgram()
CustomFilterCompiledProgram.h 42 class CustomFilterCompiledProgram: public RefCounted<CustomFilterCompiledProgram> {
44 static PassRefPtr<CustomFilterCompiledProgram> create(PassRefPtr<GraphicsContext3D> context, const String& validatedVertexShader, const String& validatedFragmentShader, CustomFilterProgramType programType)
46 return adoptRef(new CustomFilterCompiledProgram(context, validatedVertexShader, validatedFragmentShader, programType));
49 ~CustomFilterCompiledProgram();
69 CustomFilterCompiledProgram(PassRefPtr<GraphicsContext3D>, const String& validatedVertexShader, const String& validatedFragmentShader, CustomFilterProgramType);

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