/development/ndk/platforms/android-9/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/external/chromium_org/ppapi/lib/gl/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/external/chromium_org/third_party/angle/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/external/chromium_org/third_party/khronos/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/external/chromium_org/third_party/mesa/src/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/external/mesa3d/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/frameworks/base/opengl/java/android/opengl/ |
EGL14.java | 115 public static final int EGL_TEXTURE_FORMAT = 0x3080;
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/frameworks/native/opengl/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
|
/prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
|
/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
|
/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/9/platforms/android-14/arch-arm/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/9/platforms/android-14/arch-mips/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/9/platforms/android-14/arch-x86/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
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/prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/EGL/ |
egl.h | 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */ 170 #define EGL_TEXTURE_FORMAT 0x3080
|