1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ 7 8 #include "base/basictypes.h" 9 #include "base/compiler_specific.h" 10 #include "base/mac/scoped_cftyperef.h" 11 #include "base/memory/scoped_ptr.h" 12 #include "build/build_config.h" 13 #include "content/browser/gamepad/gamepad_data_fetcher.h" 14 #include "content/browser/gamepad/gamepad_standard_mappings.h" 15 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" 16 #include "content/common/gamepad_hardware_buffer.h" 17 #include "third_party/WebKit/public/platform/WebGamepads.h" 18 19 #include <CoreFoundation/CoreFoundation.h> 20 #include <IOKit/hid/IOHIDManager.h> 21 22 #if defined(__OBJC__) 23 @class NSArray; 24 #else 25 class NSArray; 26 #endif 27 28 namespace content { 29 30 class GamepadPlatformDataFetcherMac : public GamepadDataFetcher, 31 public XboxDataFetcher::Delegate { 32 public: 33 GamepadPlatformDataFetcherMac(); 34 virtual ~GamepadPlatformDataFetcherMac(); 35 virtual void GetGamepadData(blink::WebGamepads* pads, 36 bool devices_changed_hint) OVERRIDE; 37 virtual void PauseHint(bool paused) OVERRIDE; 38 39 private: 40 bool enabled_; 41 base::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_; 42 43 static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context); 44 static void DeviceAddCallback(void* context, 45 IOReturn result, 46 void* sender, 47 IOHIDDeviceRef ref); 48 static void DeviceRemoveCallback(void* context, 49 IOReturn result, 50 void* sender, 51 IOHIDDeviceRef ref); 52 static void ValueChangedCallback(void* context, 53 IOReturn result, 54 void* sender, 55 IOHIDValueRef ref); 56 57 size_t GetEmptySlot(); 58 size_t GetSlotForDevice(IOHIDDeviceRef device); 59 size_t GetSlotForXboxDevice(XboxController* device); 60 61 void DeviceAdd(IOHIDDeviceRef device); 62 void AddButtonsAndAxes(NSArray* elements, size_t slot); 63 void DeviceRemove(IOHIDDeviceRef device); 64 void ValueChanged(IOHIDValueRef value); 65 66 virtual void XboxDeviceAdd(XboxController* device) OVERRIDE; 67 virtual void XboxDeviceRemove(XboxController* device) OVERRIDE; 68 virtual void XboxValueChanged(XboxController* device, 69 const XboxController::Data& data) OVERRIDE; 70 71 void RegisterForNotifications(); 72 void UnregisterFromNotifications(); 73 74 scoped_ptr<XboxDataFetcher> xbox_fetcher_; 75 76 blink::WebGamepads data_; 77 78 // Side-band data that's not passed to the consumer, but we need to maintain 79 // to update data_. 80 struct AssociatedData { 81 bool is_xbox; 82 union { 83 struct { 84 IOHIDDeviceRef device_ref; 85 IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap]; 86 IOHIDElementRef axis_elements[blink::WebGamepad::buttonsLengthCap]; 87 CFIndex axis_minimums[blink::WebGamepad::axesLengthCap]; 88 CFIndex axis_maximums[blink::WebGamepad::axesLengthCap]; 89 // Function to map from device data to standard layout, if available. 90 // May be null if no mapping is available. 91 GamepadStandardMappingFunction mapper; 92 } hid; 93 struct { 94 XboxController* device; 95 UInt32 location_id; 96 } xbox; 97 }; 98 }; 99 AssociatedData associated_[blink::WebGamepads::itemsLengthCap]; 100 101 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); 102 }; 103 104 } // namespace content 105 106 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ 107