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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/screen_ash.h"
      6 
      7 #include "ash/display/display_controller.h"
      8 #include "ash/display/display_manager.h"
      9 #include "ash/root_window_controller.h"
     10 #include "ash/shelf/shelf_layout_manager.h"
     11 #include "ash/shelf/shelf_widget.h"
     12 #include "ash/shell.h"
     13 #include "ash/wm/coordinate_conversion.h"
     14 #include "base/logging.h"
     15 #include "ui/aura/client/screen_position_client.h"
     16 #include "ui/aura/env.h"
     17 #include "ui/aura/root_window.h"
     18 #include "ui/gfx/display.h"
     19 #include "ui/gfx/screen.h"
     20 
     21 namespace ash {
     22 
     23 namespace {
     24 internal::DisplayManager* GetDisplayManager() {
     25   return Shell::GetInstance()->display_manager();
     26 }
     27 
     28 DisplayController* GetDisplayController() {
     29   return Shell::GetInstance()->display_controller();
     30 }
     31 }  // namespace
     32 
     33 ScreenAsh::ScreenAsh() {
     34 }
     35 
     36 ScreenAsh::~ScreenAsh() {
     37 }
     38 
     39 // static
     40 gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) {
     41   return GetDisplayManager()->FindDisplayContainingPoint(point);
     42 }
     43 
     44 // static
     45 gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) {
     46   if (internal::GetRootWindowController(window->GetRootWindow())->shelf())
     47     return GetDisplayWorkAreaBoundsInParent(window);
     48   else
     49     return GetDisplayBoundsInParent(window);
     50 }
     51 
     52 // static
     53 gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) {
     54   return ConvertRectFromScreen(
     55       window->parent(),
     56       Shell::GetScreen()->GetDisplayNearestWindow(window).bounds());
     57 }
     58 
     59 // static
     60 gfx::Rect ScreenAsh::GetDisplayWorkAreaBoundsInParent(aura::Window* window) {
     61   return ConvertRectFromScreen(
     62       window->parent(),
     63       Shell::GetScreen()->GetDisplayNearestWindow(window).work_area());
     64 }
     65 
     66 // static
     67 gfx::Rect ScreenAsh::ConvertRectToScreen(aura::Window* window,
     68                                          const gfx::Rect& rect) {
     69   gfx::Point point = rect.origin();
     70   aura::client::GetScreenPositionClient(window->GetRootWindow())->
     71       ConvertPointToScreen(window, &point);
     72   return gfx::Rect(point, rect.size());
     73 }
     74 
     75 // static
     76 gfx::Rect ScreenAsh::ConvertRectFromScreen(aura::Window* window,
     77                                            const gfx::Rect& rect) {
     78   gfx::Point point = rect.origin();
     79   aura::client::GetScreenPositionClient(window->GetRootWindow())->
     80       ConvertPointFromScreen(window, &point);
     81   return gfx::Rect(point, rect.size());
     82 }
     83 
     84 // static
     85 const gfx::Display& ScreenAsh::GetSecondaryDisplay() {
     86   internal::DisplayManager* display_manager = GetDisplayManager();
     87   CHECK_EQ(2U, display_manager->GetNumDisplays());
     88   return display_manager->GetDisplayAt(0).id() ==
     89       DisplayController::GetPrimaryDisplay().id() ?
     90       display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0);
     91 }
     92 
     93 // static
     94 const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) {
     95   return GetDisplayManager()->GetDisplayForId(display_id);
     96 }
     97 
     98 void ScreenAsh::NotifyBoundsChanged(const gfx::Display& display) {
     99   FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_,
    100                     OnDisplayBoundsChanged(display));
    101 }
    102 
    103 void ScreenAsh::NotifyDisplayAdded(const gfx::Display& display) {
    104   FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, OnDisplayAdded(display));
    105 }
    106 
    107 void ScreenAsh::NotifyDisplayRemoved(const gfx::Display& display) {
    108   FOR_EACH_OBSERVER(
    109       gfx::DisplayObserver, observers_, OnDisplayRemoved(display));
    110 }
    111 
    112 bool ScreenAsh::IsDIPEnabled() {
    113   return true;
    114 }
    115 
    116 gfx::Point ScreenAsh::GetCursorScreenPoint() {
    117   return aura::Env::GetInstance()->last_mouse_location();
    118 }
    119 
    120 gfx::NativeWindow ScreenAsh::GetWindowUnderCursor() {
    121   return GetWindowAtScreenPoint(Shell::GetScreen()->GetCursorScreenPoint());
    122 }
    123 
    124 gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) {
    125   return wm::GetRootWindowAt(point)->GetTopWindowContainingPoint(point);
    126 }
    127 
    128 int ScreenAsh::GetNumDisplays() const {
    129   return DisplayController::GetNumDisplays();
    130 }
    131 
    132 std::vector<gfx::Display> ScreenAsh::GetAllDisplays() const {
    133   if (!Shell::HasInstance())
    134     return std::vector<gfx::Display>(1, GetPrimaryDisplay());
    135   return GetDisplayManager()->displays();
    136 }
    137 
    138 gfx::Display ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window) const {
    139   if (!Shell::HasInstance())
    140     return GetPrimaryDisplay();
    141   return GetDisplayController()->GetDisplayNearestWindow(window);
    142 }
    143 
    144 gfx::Display ScreenAsh::GetDisplayNearestPoint(const gfx::Point& point) const {
    145   if (!Shell::HasInstance())
    146     return GetPrimaryDisplay();
    147   return GetDisplayController()->GetDisplayNearestPoint(point);
    148 }
    149 
    150 gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const {
    151   if (!Shell::HasInstance())
    152     return GetPrimaryDisplay();
    153   return GetDisplayController()->GetDisplayMatching(match_rect);
    154 }
    155 
    156 gfx::Display ScreenAsh::GetPrimaryDisplay() const {
    157   return DisplayController::GetPrimaryDisplay();
    158 }
    159 
    160 void ScreenAsh::AddObserver(gfx::DisplayObserver* observer) {
    161   observers_.AddObserver(observer);
    162 }
    163 
    164 void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) {
    165   observers_.RemoveObserver(observer);
    166 }
    167 
    168 }  // namespace ash
    169