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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef GPU_CONFIG_GPU_DRIVER_BUG_WORKAROUND_TYPE_H_
      6 #define GPU_CONFIG_GPU_DRIVER_BUG_WORKAROUND_TYPE_H_
      7 
      8 #include <string>
      9 
     10 #include "gpu/gpu_export.h"
     11 
     12 #define GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)                   \
     13   GPU_OP(CLEAR_ALPHA_IN_READPIXELS,                          \
     14          clear_alpha_in_readpixels)                          \
     15   GPU_OP(CLEAR_UNIFORMS_BEFORE_FIRST_PROGRAM_USE,            \
     16          clear_uniforms_before_first_program_use)            \
     17   GPU_OP(COUNT_ALL_IN_VARYINGS_PACKING,                      \
     18          count_all_in_varyings_packing)                      \
     19   GPU_OP(DISABLE_ANGLE_INSTANCED_ARRAYS,                     \
     20          disable_angle_instanced_arrays)                     \
     21   GPU_OP(DISABLE_ASYNC_READPIXELS,                           \
     22          disable_async_readpixels)                           \
     23   GPU_OP(DISABLE_D3D11,                                      \
     24          disable_d3d11)                                      \
     25   GPU_OP(DISABLE_DEPTH_TEXTURE,                              \
     26          disable_depth_texture)                              \
     27   GPU_OP(DISABLE_EXT_DISCARD_FRAMEBUFFER,                    \
     28          disable_ext_discard_framebuffer)                    \
     29   GPU_OP(DISABLE_EXT_DRAW_BUFFERS,                           \
     30          disable_ext_draw_buffers)                           \
     31   GPU_OP(DISABLE_EXT_OCCLUSION_QUERY,                        \
     32          disable_ext_occlusion_query)                        \
     33   GPU_OP(DISABLE_FRAMEBUFFER_MULTISAMPLE,                    \
     34          disable_framebuffer_multisample)                    \
     35   GPU_OP(DISABLE_MULTIMONITOR_MULTISAMPLING,                 \
     36          disable_multimonitor_multisampling)                 \
     37   GPU_OP(DISABLE_OES_STANDARD_DERIVATIVES,                   \
     38          disable_oes_standard_derivatives)                   \
     39   GPU_OP(ENABLE_CHROMIUM_FAST_NPOT_MO8_TEXTURES,             \
     40          enable_chromium_fast_npot_mo8_textures)             \
     41   GPU_OP(EXIT_ON_CONTEXT_LOST,                               \
     42          exit_on_context_lost)                               \
     43   GPU_OP(FORCE_DISCRETE_GPU,                                 \
     44          force_discrete_gpu)                                 \
     45   GPU_OP(FORCE_INTEGRATED_GPU,                               \
     46          force_integrated_gpu)                               \
     47   GPU_OP(INIT_GL_POSITION_IN_VERTEX_SHADER,                  \
     48          init_gl_position_in_vertex_shader)                  \
     49   GPU_OP(MAX_CUBE_MAP_TEXTURE_SIZE_LIMIT_1024,               \
     50          max_cube_map_texture_size_limit_1024)               \
     51   GPU_OP(MAX_CUBE_MAP_TEXTURE_SIZE_LIMIT_4096,               \
     52          max_cube_map_texture_size_limit_4096)               \
     53   GPU_OP(MAX_CUBE_MAP_TEXTURE_SIZE_LIMIT_512,                \
     54          max_cube_map_texture_size_limit_512)                \
     55   GPU_OP(MAX_TEXTURE_SIZE_LIMIT_4096,                        \
     56          max_texture_size_limit_4096)                        \
     57   GPU_OP(NEEDS_GLSL_BUILT_IN_FUNCTION_EMULATION,             \
     58          needs_glsl_built_in_function_emulation)             \
     59   GPU_OP(NEEDS_OFFSCREEN_BUFFER_WORKAROUND,                  \
     60          needs_offscreen_buffer_workaround)                  \
     61   GPU_OP(RELEASE_IMAGE_AFTER_USE,                            \
     62          release_image_after_use)                            \
     63   GPU_OP(RESTORE_SCISSOR_ON_FBO_CHANGE,                      \
     64          restore_scissor_on_fbo_change)                      \
     65   GPU_OP(REVERSE_POINT_SPRITE_COORD_ORIGIN,                  \
     66          reverse_point_sprite_coord_origin)                  \
     67   GPU_OP(SET_TEXTURE_FILTER_BEFORE_GENERATING_MIPMAP,        \
     68          set_texture_filter_before_generating_mipmap)        \
     69   GPU_OP(SWIZZLE_RGBA_FOR_ASYNC_READPIXELS,                  \
     70          swizzle_rgba_for_async_readpixels)                  \
     71   GPU_OP(TEXSUBIMAGE2D_FASTER_THAN_TEXIMAGE2D,               \
     72          texsubimage2d_faster_than_teximage2d)               \
     73   GPU_OP(UNBIND_FBO_ON_CONTEXT_SWITCH,                       \
     74          unbind_fbo_on_context_switch)                       \
     75   GPU_OP(UNFOLD_SHORT_CIRCUIT_AS_TERNARY_OPERATION,          \
     76          unfold_short_circuit_as_ternary_operation)          \
     77   GPU_OP(USE_CLIENT_SIDE_ARRAYS_FOR_STREAM_BUFFERS,          \
     78          use_client_side_arrays_for_stream_buffers)          \
     79   GPU_OP(USE_CURRENT_PROGRAM_AFTER_SUCCESSFUL_LINK,          \
     80          use_current_program_after_successful_link)          \
     81   GPU_OP(USE_NON_ZERO_SIZE_FOR_CLIENT_SIDE_STREAM_BUFFERS,   \
     82          use_non_zero_size_for_client_side_stream_buffers)   \
     83   GPU_OP(USE_VIRTUALIZED_GL_CONTEXTS,                        \
     84          use_virtualized_gl_contexts)                        \
     85   GPU_OP(VALIDATE_MULTISAMPLE_BUFFER_ALLOCATION,             \
     86          validate_multisample_buffer_allocation)             \
     87   GPU_OP(WAKE_UP_GPU_BEFORE_DRAWING,                         \
     88          wake_up_gpu_before_drawing)                         \
     89 
     90 namespace gpu {
     91 
     92 // Provides all types of GPU driver bug workarounds.
     93 enum GPU_EXPORT GpuDriverBugWorkaroundType {
     94 #define GPU_OP(type, name) type,
     95   GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
     96 #undef GPU_OP
     97   NUMBER_OF_GPU_DRIVER_BUG_WORKAROUND_TYPES
     98 };
     99 
    100 GPU_EXPORT std::string GpuDriverBugWorkaroundTypeToString(
    101     GpuDriverBugWorkaroundType type);
    102 
    103 }  // namespace gpu
    104 
    105 #endif  // GPU_CONFIG_GPU_DRIVER_BUG_WORKAROUND_TYPE_H_
    106