1 /* 2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef ScriptRunner_h 27 #define ScriptRunner_h 28 29 #include "core/fetch/ResourcePtr.h" 30 #include "platform/Timer.h" 31 #include "wtf/HashMap.h" 32 #include "wtf/Noncopyable.h" 33 #include "wtf/PassOwnPtr.h" 34 #include "wtf/Vector.h" 35 36 namespace WebCore { 37 38 class ScriptResource; 39 class Document; 40 class PendingScript; 41 class ScriptLoader; 42 43 class ScriptRunner { 44 WTF_MAKE_NONCOPYABLE(ScriptRunner); WTF_MAKE_FAST_ALLOCATED; 45 public: 46 static PassOwnPtr<ScriptRunner> create(Document* document) { return adoptPtr(new ScriptRunner(document)); } 47 ~ScriptRunner(); 48 49 enum ExecutionType { ASYNC_EXECUTION, IN_ORDER_EXECUTION }; 50 void queueScriptForExecution(ScriptLoader*, ResourcePtr<ScriptResource>, ExecutionType); 51 bool hasPendingScripts() const { return !m_scriptsToExecuteSoon.isEmpty() || !m_scriptsToExecuteInOrder.isEmpty() || !m_pendingAsyncScripts.isEmpty(); } 52 void suspend(); 53 void resume(); 54 void notifyScriptReady(ScriptLoader*, ExecutionType); 55 void notifyScriptLoadError(ScriptLoader*, ExecutionType); 56 57 private: 58 explicit ScriptRunner(Document*); 59 60 void timerFired(Timer<ScriptRunner>*); 61 62 Document* m_document; 63 Vector<PendingScript> m_scriptsToExecuteInOrder; 64 Vector<PendingScript> m_scriptsToExecuteSoon; // http://www.whatwg.org/specs/web-apps/current-work/#set-of-scripts-that-will-execute-as-soon-as-possible 65 HashMap<ScriptLoader*, PendingScript> m_pendingAsyncScripts; 66 Timer<ScriptRunner> m_timer; 67 }; 68 69 } 70 71 #endif 72