1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CONTENT_BROWSER_AURA_IMAGE_TRANSPORT_FACTORY_H_ 6 #define CONTENT_BROWSER_AURA_IMAGE_TRANSPORT_FACTORY_H_ 7 8 #include <string> 9 10 #include "base/memory/ref_counted.h" 11 #include "base/memory/scoped_ptr.h" 12 #include "content/common/content_export.h" 13 #include "ui/gfx/native_widget_types.h" 14 15 namespace gfx { 16 class Size; 17 } 18 19 namespace ui { 20 class ContextFactory; 21 class Texture; 22 } 23 24 namespace blink { 25 class WebGraphicsContext3D; 26 } 27 28 namespace content { 29 class GLHelper; 30 31 // This class provides a way to get notified when surface handles get lost. 32 class CONTENT_EXPORT ImageTransportFactoryObserver { 33 public: 34 virtual ~ImageTransportFactoryObserver() {} 35 36 // Notifies that the surface handles generated by ImageTransportFactory were 37 // lost. 38 // When this is called, the old resources (e.g. shared context, GL helper) 39 // still exist, but are about to be destroyed. Getting a reference to those 40 // resources from the ImageTransportFactory (e.g. through GetGLHelper) will 41 // return newly recreated, valid resources. 42 virtual void OnLostResources() = 0; 43 }; 44 45 // This class provides the interface for creating the support for the 46 // cross-process image transport, both for creating the shared surface handle 47 // (destination surface for the GPU process) and the transport client (logic for 48 // using that surface as a texture). The factory is a process-wide singleton. 49 class CONTENT_EXPORT ImageTransportFactory { 50 public: 51 virtual ~ImageTransportFactory() {} 52 53 // Initializes the global transport factory. 54 static void Initialize(); 55 56 // Initializes the global transport factory for unit tests using the provided 57 // context factory. 58 static void InitializeForUnitTests( 59 scoped_ptr<ui::ContextFactory> test_factory); 60 61 // Terminates the global transport factory. 62 static void Terminate(); 63 64 // Gets the factory instance. 65 static ImageTransportFactory* GetInstance(); 66 67 // Gets the image transport factory as a context factory for the compositor. 68 virtual ui::ContextFactory* AsContextFactory() = 0; 69 70 // Creates a shared surface handle. 71 // Note: the handle may get lost at any time, a state that an 72 // ImageTransportFactoryObserver gets notified of. 73 virtual gfx::GLSurfaceHandle CreateSharedSurfaceHandle() = 0; 74 75 // Destroys a shared surface handle. 76 virtual void DestroySharedSurfaceHandle(gfx::GLSurfaceHandle surface) = 0; 77 78 // Creates a transport texture for a given scale factor. 79 virtual scoped_refptr<ui::Texture> CreateTransportClient( 80 float device_scale_factor) = 0; 81 82 // Variant of CreateTransportClient() that deletes the texture on the GPU when 83 // the returned value is deleted. 84 virtual scoped_refptr<ui::Texture> CreateOwnedTexture( 85 const gfx::Size& size, 86 float device_scale_factor, 87 unsigned int texture_id) = 0; 88 89 // Gets a GLHelper instance, associated with the shared context. This 90 // GLHelper will get destroyed whenever the shared context is lost 91 // (ImageTransportFactoryObserver::OnLostResources is called). 92 virtual GLHelper* GetGLHelper() = 0; 93 94 // Inserts a SyncPoint into the shared context. 95 virtual uint32 InsertSyncPoint() = 0; 96 97 // Blocks waiting for the sync point on the service side. 98 virtual void WaitSyncPoint(uint32 sync_point) = 0; 99 100 virtual void AddObserver(ImageTransportFactoryObserver* observer) = 0; 101 virtual void RemoveObserver(ImageTransportFactoryObserver* observer) = 0; 102 }; 103 104 } // namespace content 105 106 #endif // CONTENT_BROWSER_AURA_IMAGE_TRANSPORT_FACTORY_H_ 107