1 //===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the MachineLoopInfo class that is used to identify natural 11 // loops and determine the loop depth of various nodes of the CFG. Note that 12 // natural loops may actually be several loops that share the same header node. 13 // 14 // This analysis calculates the nesting structure of loops in a function. For 15 // each natural loop identified, this analysis identifies natural loops 16 // contained entirely within the loop and the basic blocks the make up the loop. 17 // 18 // It can calculate on the fly various bits of information, for example: 19 // 20 // * whether there is a preheader for the loop 21 // * the number of back edges to the header 22 // * whether or not a particular block branches out of the loop 23 // * the successor blocks of the loop 24 // * the loop depth 25 // * the trip count 26 // * etc... 27 // 28 //===----------------------------------------------------------------------===// 29 30 #ifndef LLVM_CODEGEN_MACHINELOOPINFO_H 31 #define LLVM_CODEGEN_MACHINELOOPINFO_H 32 33 #include "llvm/Analysis/LoopInfo.h" 34 #include "llvm/CodeGen/MachineFunctionPass.h" 35 36 namespace llvm { 37 38 // Implementation in LoopInfoImpl.h 39 #ifdef __GNUC__ 40 class MachineLoop; 41 __extension__ extern template class LoopBase<MachineBasicBlock, MachineLoop>; 42 #endif 43 44 class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> { 45 public: 46 MachineLoop(); 47 48 /// getTopBlock - Return the "top" block in the loop, which is the first 49 /// block in the linear layout, ignoring any parts of the loop not 50 /// contiguous with the part the contains the header. 51 MachineBasicBlock *getTopBlock(); 52 53 /// getBottomBlock - Return the "bottom" block in the loop, which is the last 54 /// block in the linear layout, ignoring any parts of the loop not 55 /// contiguous with the part the contains the header. 56 MachineBasicBlock *getBottomBlock(); 57 58 void dump() const; 59 60 private: 61 friend class LoopInfoBase<MachineBasicBlock, MachineLoop>; 62 explicit MachineLoop(MachineBasicBlock *MBB) 63 : LoopBase<MachineBasicBlock, MachineLoop>(MBB) {} 64 }; 65 66 // Implementation in LoopInfoImpl.h 67 #ifdef __GNUC__ 68 __extension__ extern template 69 class LoopInfoBase<MachineBasicBlock, MachineLoop>; 70 #endif 71 72 class MachineLoopInfo : public MachineFunctionPass { 73 LoopInfoBase<MachineBasicBlock, MachineLoop> LI; 74 friend class LoopBase<MachineBasicBlock, MachineLoop>; 75 76 void operator=(const MachineLoopInfo &) LLVM_DELETED_FUNCTION; 77 MachineLoopInfo(const MachineLoopInfo &) LLVM_DELETED_FUNCTION; 78 79 public: 80 static char ID; // Pass identification, replacement for typeid 81 82 MachineLoopInfo() : MachineFunctionPass(ID) { 83 initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); 84 } 85 86 LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; } 87 88 /// iterator/begin/end - The interface to the top-level loops in the current 89 /// function. 90 /// 91 typedef LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator iterator; 92 inline iterator begin() const { return LI.begin(); } 93 inline iterator end() const { return LI.end(); } 94 bool empty() const { return LI.empty(); } 95 96 /// getLoopFor - Return the inner most loop that BB lives in. If a basic 97 /// block is in no loop (for example the entry node), null is returned. 98 /// 99 inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const { 100 return LI.getLoopFor(BB); 101 } 102 103 /// operator[] - same as getLoopFor... 104 /// 105 inline const MachineLoop *operator[](const MachineBasicBlock *BB) const { 106 return LI.getLoopFor(BB); 107 } 108 109 /// getLoopDepth - Return the loop nesting level of the specified block... 110 /// 111 inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { 112 return LI.getLoopDepth(BB); 113 } 114 115 // isLoopHeader - True if the block is a loop header node 116 inline bool isLoopHeader(MachineBasicBlock *BB) const { 117 return LI.isLoopHeader(BB); 118 } 119 120 /// runOnFunction - Calculate the natural loop information. 121 /// 122 virtual bool runOnMachineFunction(MachineFunction &F); 123 124 virtual void releaseMemory() { LI.releaseMemory(); } 125 126 virtual void getAnalysisUsage(AnalysisUsage &AU) const; 127 128 /// removeLoop - This removes the specified top-level loop from this loop info 129 /// object. The loop is not deleted, as it will presumably be inserted into 130 /// another loop. 131 inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); } 132 133 /// changeLoopFor - Change the top-level loop that contains BB to the 134 /// specified loop. This should be used by transformations that restructure 135 /// the loop hierarchy tree. 136 inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) { 137 LI.changeLoopFor(BB, L); 138 } 139 140 /// changeTopLevelLoop - Replace the specified loop in the top-level loops 141 /// list with the indicated loop. 142 inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) { 143 LI.changeTopLevelLoop(OldLoop, NewLoop); 144 } 145 146 /// addTopLevelLoop - This adds the specified loop to the collection of 147 /// top-level loops. 148 inline void addTopLevelLoop(MachineLoop *New) { 149 LI.addTopLevelLoop(New); 150 } 151 152 /// removeBlock - This method completely removes BB from all data structures, 153 /// including all of the Loop objects it is nested in and our mapping from 154 /// MachineBasicBlocks to loops. 155 void removeBlock(MachineBasicBlock *BB) { 156 LI.removeBlock(BB); 157 } 158 }; 159 160 161 // Allow clients to walk the list of nested loops... 162 template <> struct GraphTraits<const MachineLoop*> { 163 typedef const MachineLoop NodeType; 164 typedef MachineLoopInfo::iterator ChildIteratorType; 165 166 static NodeType *getEntryNode(const MachineLoop *L) { return L; } 167 static inline ChildIteratorType child_begin(NodeType *N) { 168 return N->begin(); 169 } 170 static inline ChildIteratorType child_end(NodeType *N) { 171 return N->end(); 172 } 173 }; 174 175 template <> struct GraphTraits<MachineLoop*> { 176 typedef MachineLoop NodeType; 177 typedef MachineLoopInfo::iterator ChildIteratorType; 178 179 static NodeType *getEntryNode(MachineLoop *L) { return L; } 180 static inline ChildIteratorType child_begin(NodeType *N) { 181 return N->begin(); 182 } 183 static inline ChildIteratorType child_end(NodeType *N) { 184 return N->end(); 185 } 186 }; 187 188 } // End llvm namespace 189 190 #endif 191