1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef WebSocketHandle_h 32 #define WebSocketHandle_h 33 34 #include "WebCommon.h" 35 #include "WebVector.h" 36 37 namespace blink { 38 39 class WebSocketHandleClient; 40 class WebString; 41 class WebURL; 42 43 // FIXME: This class will replace WebSocketStreamHandle. 44 // 45 // WebSocketHandle is an interface class designed to be a handle of WebSocket connection. 46 // WebSocketHandle will be used together with WebSocketHandleClient. 47 // 48 // Once a WebSocketHandle is deleted there will be no notification to the corresponding WebSocketHandleClient. 49 // Once a WebSocketHandleClient receives DidClose, any method of the corresponding WebSocketHandle can't be called. 50 51 class WebSocketHandle { 52 public: 53 enum MessageType { 54 MessageTypeContinuation, 55 MessageTypeText, 56 MessageTypeBinary, 57 }; 58 59 virtual ~WebSocketHandle() { } 60 61 virtual void connect(const WebURL& /* url */, const WebVector<WebString>& protocols, const WebString& origin, WebSocketHandleClient*) = 0; 62 virtual void send(bool fin, MessageType, const char* data, size_t /* size */) = 0; 63 virtual void flowControl(int64_t quota) = 0; 64 virtual void close(unsigned short code, const WebString& reason) = 0; 65 }; 66 67 } // namespace blink 68 69 #endif // WebSocketHandle_h 70