1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/aura/test/aura_test_base.h" 6 7 #include "ui/aura/client/window_tree_client.h" 8 #include "ui/aura/root_window.h" 9 #include "ui/aura/test/aura_test_helper.h" 10 #include "ui/aura/test/test_window_delegate.h" 11 #include "ui/aura/window.h" 12 #include "ui/base/ime/input_method_initializer.h" 13 #include "ui/events/gestures/gesture_configuration.h" 14 15 namespace aura { 16 namespace test { 17 18 AuraTestBase::AuraTestBase() 19 : setup_called_(false), 20 teardown_called_(false) { 21 } 22 23 AuraTestBase::~AuraTestBase() { 24 CHECK(setup_called_) 25 << "You have overridden SetUp but never called super class's SetUp"; 26 CHECK(teardown_called_) 27 << "You have overridden TearDown but never called super class's TearDown"; 28 } 29 30 void AuraTestBase::SetUp() { 31 setup_called_ = true; 32 testing::Test::SetUp(); 33 ui::InitializeInputMethodForTesting(); 34 35 // Changing the parameters for gesture recognition shouldn't cause 36 // tests to fail, so we use a separate set of parameters for unit 37 // testing. 38 ui::GestureConfiguration::set_long_press_time_in_seconds(1.0); 39 ui::GestureConfiguration::set_semi_long_press_time_in_seconds(0.4); 40 ui::GestureConfiguration::set_show_press_delay_in_ms(5); 41 ui::GestureConfiguration::set_max_distance_for_two_finger_tap_in_pixels(300); 42 ui::GestureConfiguration::set_max_seconds_between_double_click(0.7); 43 ui::GestureConfiguration:: 44 set_max_separation_for_gesture_touches_in_pixels(150); 45 ui::GestureConfiguration:: 46 set_max_touch_down_duration_in_seconds_for_click(0.8); 47 ui::GestureConfiguration::set_max_touch_move_in_pixels_for_click(5); 48 ui::GestureConfiguration::set_max_distance_between_taps_for_double_tap(20); 49 ui::GestureConfiguration::set_min_distance_for_pinch_scroll_in_pixels(20); 50 ui::GestureConfiguration::set_min_flick_speed_squared(550.f * 550.f); 51 ui::GestureConfiguration::set_min_pinch_update_distance_in_pixels(5); 52 ui::GestureConfiguration::set_min_rail_break_velocity(200); 53 ui::GestureConfiguration::set_min_scroll_delta_squared(5 * 5); 54 ui::GestureConfiguration:: 55 set_min_touch_down_duration_in_seconds_for_click(0.01); 56 ui::GestureConfiguration::set_points_buffered_for_velocity(10); 57 ui::GestureConfiguration::set_rail_break_proportion(15); 58 ui::GestureConfiguration::set_rail_start_proportion(2); 59 ui::GestureConfiguration::set_scroll_prediction_seconds(0); 60 ui::GestureConfiguration::set_default_radius(0); 61 ui::GestureConfiguration::set_fling_acceleration_curve_coefficients( 62 0, 0.0166667f); 63 ui::GestureConfiguration::set_fling_acceleration_curve_coefficients( 64 1, -0.0238095f); 65 ui::GestureConfiguration::set_fling_acceleration_curve_coefficients( 66 2, 0.0452381f); 67 ui::GestureConfiguration::set_fling_acceleration_curve_coefficients( 68 3, 0.8f); 69 ui::GestureConfiguration::set_fling_velocity_cap(15000.0f); 70 71 helper_.reset(new AuraTestHelper(&message_loop_)); 72 helper_->SetUp(); 73 } 74 75 void AuraTestBase::TearDown() { 76 teardown_called_ = true; 77 78 // Flush the message loop because we have pending release tasks 79 // and these tasks if un-executed would upset Valgrind. 80 RunAllPendingInMessageLoop(); 81 82 helper_->TearDown(); 83 ui::ShutdownInputMethodForTesting(); 84 testing::Test::TearDown(); 85 } 86 87 Window* AuraTestBase::CreateNormalWindow(int id, Window* parent, 88 WindowDelegate* delegate) { 89 Window* window = new Window( 90 delegate ? delegate : 91 test::TestWindowDelegate::CreateSelfDestroyingDelegate()); 92 window->set_id(id); 93 window->Init(ui::LAYER_TEXTURED); 94 parent->AddChild(window); 95 window->SetBounds(gfx::Rect(0, 0, 100, 100)); 96 window->Show(); 97 return window; 98 } 99 100 Window* AuraTestBase::CreateTransientChild(int id, Window* parent) { 101 Window* window = new Window(NULL); 102 window->set_id(id); 103 window->SetType(aura::client::WINDOW_TYPE_NORMAL); 104 window->Init(ui::LAYER_TEXTURED); 105 aura::client::ParentWindowWithContext(window, root_window(), gfx::Rect()); 106 parent->AddTransientChild(window); 107 return window; 108 } 109 110 void AuraTestBase::RunAllPendingInMessageLoop() { 111 helper_->RunAllPendingInMessageLoop(); 112 } 113 114 void AuraTestBase::ParentWindow(Window* window) { 115 client::ParentWindowWithContext(window, root_window(), gfx::Rect()); 116 } 117 118 } // namespace test 119 } // namespace aura 120