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Searched
defs:Ry
(Results
1 - 2
of
2
) sorted by null
/system/core/libpixelflinger/codeflinger/
texturing.cpp
333
int
Ry
= y.reg;
355
ADD(AL, 0,
Ry
,
Ry
, reg_imm(txPtr.reg, ASR, 16)); // y += (t>>16)
358
SMLABB(AL, Rx,
Ry
, txPtr.reg, Rx); // x+y*stride
[
all
...]
GGLAssembler.cpp
361
int
Ry
= scratches.obtain();
364
CONTEXT_LOAD(
Ry
, iterators.y);
379
AND(AL, 0, ty,
Ry
, imm(GGL_DITHER_MASK));
396
SMLABB(AL, Rs,
Ry
, Rs, Rx); // Rs = Rx +
Ry
*Rs
432
SMLABB(AL, Rs,
Ry
, Rs, Rx);
439
init_textures(parts.coords, reg_t(Rx), reg_t(
Ry
));
440
scratches.recycle(
Ry
);
[
all
...]
Completed in 1493 milliseconds