1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 #ifndef _SDL_svgavideo_h 25 #define _SDL_svgavideo_h 26 27 #include "SDL_mouse.h" 28 #include "../SDL_sysvideo.h" 29 30 /* Hidden "this" pointer for the video functions */ 31 #define _THIS SDL_VideoDevice *this 32 33 /* Private display data */ 34 struct SDL_PrivateVideoData { 35 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ 36 int SDL_nummodes[NUM_MODELISTS]; 37 SDL_Rect **SDL_modelist[NUM_MODELISTS]; 38 int *SDL_vgamode[NUM_MODELISTS]; 39 40 /* information for double-buffering */ 41 int flip_page; 42 int flip_offset[2]; 43 Uint8 *flip_address[2]; 44 45 /* Set to 1 if we're in banked video mode */ 46 int banked; 47 }; 48 /* Old variable names */ 49 #define SDL_nummodes (this->hidden->SDL_nummodes) 50 #define SDL_modelist (this->hidden->SDL_modelist) 51 #define SDL_vgamode (this->hidden->SDL_vgamode) 52 #define flip_page (this->hidden->flip_page) 53 #define flip_offset (this->hidden->flip_offset) 54 #define flip_address (this->hidden->flip_address) 55 #define banked (this->hidden->banked) 56 57 #endif /* _SDL_svgavideo_h */ 58 59