1 /* 2 * libjingle 3 * Copyright 2004--2010, Google Inc. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #ifndef TALK_SOUND_SOUNDDEVICELOCATOR_H_ 29 #define TALK_SOUND_SOUNDDEVICELOCATOR_H_ 30 31 #include <string> 32 33 #include "talk/base/constructormagic.h" 34 35 namespace cricket { 36 37 // A simple container for holding the name of a device and any additional id 38 // information needed to locate and open it. Implementations of 39 // SoundSystemInterface must subclass this to add any id information that they 40 // need. 41 class SoundDeviceLocator { 42 public: 43 virtual ~SoundDeviceLocator() {} 44 45 // Human-readable name for the device. 46 const std::string &name() const { return name_; } 47 48 // Name sound system uses to locate this device. 49 const std::string &device_name() const { return device_name_; } 50 51 // Makes a duplicate of this locator. 52 virtual SoundDeviceLocator *Copy() const = 0; 53 54 protected: 55 SoundDeviceLocator(const std::string &name, 56 const std::string &device_name) 57 : name_(name), device_name_(device_name) {} 58 59 explicit SoundDeviceLocator(const SoundDeviceLocator &that) 60 : name_(that.name_), device_name_(that.device_name_) {} 61 62 std::string name_; 63 std::string device_name_; 64 65 private: 66 DISALLOW_ASSIGN(SoundDeviceLocator); 67 }; 68 69 } // namespace cricket 70 71 #endif // TALK_SOUND_SOUNDDEVICELOCATOR_H_ 72