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Searched
defs:VARYING
(Results
1 - 7
of
7
) sorted by null
/dalvik/dx/src/com/android/dx/ssa/
SCCP.java
43
private static final int
VARYING
= 2;
61
* Worklist for SSA edges that represent
varying
values. It makes the
62
* algorithm much faster if you move all values to
VARYING
as fast as
114
if (latticeValue ==
VARYING
) {
155
*
VARYING
x anything =
VARYING
156
* CONSTANT x CONSTANT = CONSTANT if equal constants,
VARYING
otherwise
162
if (latticeValues[phiResultReg] ==
VARYING
) {
185
phiResultValue =
VARYING
;
230
case
VARYING
: return "VARYING"
[
all
...]
/external/dexmaker/src/dx/java/com/android/dx/ssa/
SCCP.java
44
private static final int
VARYING
= 2;
62
* Worklist for SSA edges that represent
varying
values. It makes the
63
* algorithm much faster if you move all values to
VARYING
as fast as
115
if (latticeValue ==
VARYING
) {
156
*
VARYING
x anything =
VARYING
157
* CONSTANT x CONSTANT = CONSTANT if equal constants,
VARYING
otherwise
163
if (latticeValues[phiResultReg] ==
VARYING
) {
186
phiResultValue =
VARYING
;
231
case
VARYING
: return "VARYING"
[
all
...]
/external/chromium_org/third_party/angle/src/compiler/
glslang_tab.h
92
VARYING
= 292,
glslang_tab.cpp
174
VARYING
= 292,
752
"
VARYING
", "STRUCT", "VOID_TYPE", "WHILE", "SAMPLER2D", "SAMPLERCUBE",
[
all
...]
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/
glsl_parser.h
74
VARYING
= 292,
275
#define
VARYING
292
glsl_parser.cc
183
VARYING
= 292,
384
#define
VARYING
292
[
all
...]
/prebuilts/sdk/tools/lib/
dx.jar
Completed in 4212 milliseconds