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Searched
defs:WINDOW_WIDTH
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/angle/samples/gles2_book/PostSubBuffer/
PostSubBuffer.c
21
#define
WINDOW_WIDTH
320
160
eglPostSubBufferNV ( esContext->eglDisplay, esContext->eglSurface, 60, 60,
WINDOW_WIDTH
- 120, WINDOW_HEIGHT - 120 );
193
esCreateWindow ( &esContext, TEXT("Simple Vertex Shader"),
WINDOW_WIDTH
, WINDOW_HEIGHT, ES_WINDOW_RGB | ES_WINDOW_POST_SUB_BUFFER_SUPPORTED );
/frameworks/base/core/java/android/text/method/
WordIterator.java
36
private static final int
WINDOW_WIDTH
= 50;
59
mOffsetShift = Math.max(0, start -
WINDOW_WIDTH
);
60
final int windowEnd = Math.min(charSequence.length(), end +
WINDOW_WIDTH
);
/sdk/emulator/opengl/tests/ut_renderer/
RenderingThread.h
32
#define
WINDOW_WIDTH
320
/cts/tests/tests/view/src/android/view/cts/
WindowManager_LayoutParamsTest.java
30
private static final int
WINDOW_WIDTH
= 320;
62
new WindowManager.LayoutParams(
WINDOW_WIDTH
, WINDOW_HEIGHT,
66
new WindowManager.LayoutParams(
WINDOW_WIDTH
, WINDOW_HEIGHT, XPOS, YPOS,
102
params = new WindowManager.LayoutParams(
WINDOW_WIDTH
, WINDOW_HEIGHT,
109
assertEquals(
WINDOW_WIDTH
, mLayoutParams.width);
191
mLayoutParams = new WindowManager.LayoutParams(
WINDOW_WIDTH
, WINDOW_HEIGHT, XPOS, YPOS,
199
mLayoutParams = new WindowManager.LayoutParams(
WINDOW_WIDTH
, WINDOW_HEIGHT, XPOS, YPOS,
/external/chromium_org/gpu/tools/compositor_model_bench/
render_tree.h
22
const int
WINDOW_WIDTH
= 1609;
/external/qemu/distrib/sdl-1.2.15/test/
testoverlay.c
12
#define
WINDOW_WIDTH
640
340
w =
WINDOW_WIDTH
;
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp
38
#define
WINDOW_WIDTH
500
169
SDL_Surface *surface = SDL_SetVideoMode(
WINDOW_WIDTH
,WINDOW_HEIGHT, 32, SDL_HWSURFACE);
183
windowId = createGLView(wminfo.nsWindowPtr,0,0,
WINDOW_WIDTH
,WINDOW_HEIGHT);
445
glCopyTexSubImage2D(GL_TEXTURE_2D,0,100,100,
WINDOW_WIDTH
/2,WINDOW_HEIGHT/2,50,50);
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp
38
#define
WINDOW_WIDTH
500
387
SDL_Surface *surface = SDL_SetVideoMode(
WINDOW_WIDTH
,WINDOW_HEIGHT, 32, SDL_HWSURFACE);
401
windowId = createGLView(wminfo.nsWindowPtr,0,0,
WINDOW_WIDTH
,WINDOW_HEIGHT);
439
Draw(d,egl_surface,
WINDOW_WIDTH
,WINDOW_HEIGHT,program);
Completed in 7450 milliseconds