1 /* 2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2007 Nicholas Shanks <webkit (at) nickshanks.com> 4 * Copyright (C) 2013 Google, Inc. All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: 9 * 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 16 * its contributors may be used to endorse or promote products derived 17 * from this software without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 20 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 21 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 22 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 23 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 24 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 25 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 26 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef AlternateFontFamily_h 32 #define AlternateFontFamily_h 33 34 #include "platform/fonts/FontDescription.h" 35 #include "wtf/text/AtomicString.h" 36 37 namespace WebCore { 38 39 // We currently do not support bitmap fonts on windows (with GDI_FONTS_ON_WINDOWS enabled). 40 // Instead of trying to construct a bitmap font and then going down the fallback path map 41 // certain common bitmap fonts to their truetype equivalent up front. This also allows the 42 // GDI_FONTS_ON_WINDOWS disabled code path to match our current behavior. 43 inline const AtomicString& adjustFamilyNameToAvoidUnsupportedFonts(const AtomicString& familyName) 44 { 45 #if OS(WIN) 46 // On Windows, 'Courier New' (truetype font) is always present and 47 // 'Courier' is a bitmap font. On Mac on the other hand 'Courier' is 48 // a truetype font. Thus pages asking for Courier are better of 49 // using 'Courier New' on windows. 50 DEFINE_STATIC_LOCAL(AtomicString, courier, ("Courier", AtomicString::ConstructFromLiteral)); 51 DEFINE_STATIC_LOCAL(AtomicString, courierNew, ("Courier New", AtomicString::ConstructFromLiteral)); 52 if (equalIgnoringCase(familyName, courier)) 53 return courierNew; 54 55 // Alias 'MS Sans Serif' (bitmap font) -> 'Microsoft Sans Serif' 56 // (truetype font). 57 DEFINE_STATIC_LOCAL(AtomicString, msSans, ("MS Sans Serif", AtomicString::ConstructFromLiteral)); 58 DEFINE_STATIC_LOCAL(AtomicString, microsoftSans, ("Microsoft Sans Serif", AtomicString::ConstructFromLiteral)); 59 if (equalIgnoringCase(familyName, msSans)) 60 return microsoftSans; 61 62 // Alias 'MS Serif' (bitmap) -> 'Times New Roman' (truetype font). 63 // There's no 'Microsoft Sans Serif-equivalent' for Serif. 64 DEFINE_STATIC_LOCAL(AtomicString, msSerif, ("MS Serif", AtomicString::ConstructFromLiteral)); 65 DEFINE_STATIC_LOCAL(AtomicString, timesNewRoman, ("Times New Roman", AtomicString::ConstructFromLiteral)); 66 if (equalIgnoringCase(familyName, msSerif)) 67 return timesNewRoman; 68 #endif 69 70 return familyName; 71 } 72 73 inline const AtomicString& alternateFamilyName(const AtomicString& familyName) 74 { 75 // Alias Courier <-> Courier New 76 DEFINE_STATIC_LOCAL(AtomicString, courier, ("Courier", AtomicString::ConstructFromLiteral)); 77 DEFINE_STATIC_LOCAL(AtomicString, courierNew, ("Courier New", AtomicString::ConstructFromLiteral)); 78 if (equalIgnoringCase(familyName, courier)) 79 return courierNew; 80 #if !OS(WIN) 81 // On Windows, Courier New (truetype font) is always present and 82 // Courier is a bitmap font. So, we don't want to map Courier New to 83 // Courier. 84 if (equalIgnoringCase(familyName, courierNew)) 85 return courier; 86 #endif 87 88 // Alias Times and Times New Roman. 89 DEFINE_STATIC_LOCAL(AtomicString, times, ("Times", AtomicString::ConstructFromLiteral)); 90 DEFINE_STATIC_LOCAL(AtomicString, timesNewRoman, ("Times New Roman", AtomicString::ConstructFromLiteral)); 91 if (equalIgnoringCase(familyName, times)) 92 return timesNewRoman; 93 if (equalIgnoringCase(familyName, timesNewRoman)) 94 return times; 95 96 // Alias Arial and Helvetica 97 DEFINE_STATIC_LOCAL(AtomicString, arial, ("Arial", AtomicString::ConstructFromLiteral)); 98 DEFINE_STATIC_LOCAL(AtomicString, helvetica, ("Helvetica", AtomicString::ConstructFromLiteral)); 99 if (equalIgnoringCase(familyName, arial)) 100 return helvetica; 101 if (equalIgnoringCase(familyName, helvetica)) 102 return arial; 103 104 return emptyAtom; 105 } 106 107 108 inline const AtomicString getFallbackFontFamily(const FontDescription& description) 109 { 110 DEFINE_STATIC_LOCAL(const AtomicString, sansStr, ("sans-serif", AtomicString::ConstructFromLiteral)); 111 DEFINE_STATIC_LOCAL(const AtomicString, serifStr, ("serif", AtomicString::ConstructFromLiteral)); 112 DEFINE_STATIC_LOCAL(const AtomicString, monospaceStr, ("monospace", AtomicString::ConstructFromLiteral)); 113 DEFINE_STATIC_LOCAL(const AtomicString, cursiveStr, ("cursive", AtomicString::ConstructFromLiteral)); 114 DEFINE_STATIC_LOCAL(const AtomicString, fantasyStr, ("fantasy", AtomicString::ConstructFromLiteral)); 115 116 switch (description.genericFamily()) { 117 case FontDescription::SansSerifFamily: 118 return sansStr; 119 case FontDescription::SerifFamily: 120 return serifStr; 121 case FontDescription::MonospaceFamily: 122 return monospaceStr; 123 case FontDescription::CursiveFamily: 124 return cursiveStr; 125 case FontDescription::FantasyFamily: 126 return fantasyStr; 127 default: 128 // Let the caller use the system default font. 129 return emptyAtom; 130 } 131 } 132 133 } // namespace WebCore 134 135 #endif // AlternateFontFamily_h 136