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    Searched defs:bones (Results 1 - 2 of 2) sorted by null

  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
ArmatureModifier.java 68 /** The indexes of bones applied to vertices. */
123 Bone[] bones = bonesList.toArray(new Bone[bonesList.size()]); local
124 Skeleton skeleton = new Skeleton(bones);
159 for (Bone bone : bones) {
179 // setting weights for bones
190 // applying constraints to Bones
250 * of bones the vertices are assigned to).
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
SkeletonLoader.java 114 assert elementStack.peek().equals("bones");
134 } else if (qName.equals("bones")) {
158 Bone[] bones = new Bone[indexToBone.size()]; local
159 // find bones without a parent and attach them to the skeleton
160 // also assign the bones to the bonelist
163 bones[entry.getKey()] = bone;
166 skeleton = new Skeleton(bones);

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