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      1 /*
      2  * Copyright (c) 2011 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "bindings/v8/PageScriptDebugServer.h"
     33 
     34 
     35 #include "V8Window.h"
     36 #include "bindings/v8/ScriptController.h"
     37 #include "bindings/v8/ScriptSourceCode.h"
     38 #include "bindings/v8/V8Binding.h"
     39 #include "bindings/v8/V8ScriptRunner.h"
     40 #include "bindings/v8/V8WindowShell.h"
     41 #include "core/inspector/InspectorInstrumentation.h"
     42 #include "core/inspector/ScriptDebugListener.h"
     43 #include "core/frame/Frame.h"
     44 #include "core/page/Page.h"
     45 #include "wtf/OwnPtr.h"
     46 #include "wtf/PassOwnPtr.h"
     47 #include "wtf/StdLibExtras.h"
     48 #include "wtf/TemporaryChange.h"
     49 #include "wtf/text/StringBuilder.h"
     50 
     51 namespace WebCore {
     52 
     53 static Frame* retrieveFrameWithGlobalObjectCheck(v8::Handle<v8::Context> context)
     54 {
     55     if (context.IsEmpty())
     56         return 0;
     57 
     58     // Test that context has associated global dom window object.
     59     v8::Handle<v8::Object> global = context->Global();
     60     if (global.IsEmpty())
     61         return 0;
     62 
     63     global = global->FindInstanceInPrototypeChain(V8Window::domTemplate(context->GetIsolate(), worldTypeInMainThread(context->GetIsolate())));
     64     if (global.IsEmpty())
     65         return 0;
     66 
     67     return toFrameIfNotDetached(context);
     68 }
     69 
     70 void PageScriptDebugServer::setPreprocessorSource(const String& preprocessorSource)
     71 {
     72     if (preprocessorSource.isEmpty())
     73         m_preprocessorSourceCode.clear();
     74     else
     75         m_preprocessorSourceCode = adoptPtr(new ScriptSourceCode(preprocessorSource));
     76     m_scriptPreprocessor.clear();
     77 }
     78 
     79 PageScriptDebugServer& PageScriptDebugServer::shared()
     80 {
     81     DEFINE_STATIC_LOCAL(PageScriptDebugServer, server, ());
     82     return server;
     83 }
     84 
     85 PageScriptDebugServer::PageScriptDebugServer()
     86     : ScriptDebugServer(v8::Isolate::GetCurrent())
     87     , m_pausedPage(0)
     88 {
     89 }
     90 
     91 void PageScriptDebugServer::addListener(ScriptDebugListener* listener, Page* page)
     92 {
     93     ScriptController& scriptController = page->mainFrame()->script();
     94     if (!scriptController.canExecuteScripts(NotAboutToExecuteScript))
     95         return;
     96 
     97     v8::HandleScope scope(m_isolate);
     98     v8::Local<v8::Context> debuggerContext = v8::Debug::GetDebugContext();
     99     v8::Context::Scope contextScope(debuggerContext);
    100 
    101     v8::Local<v8::Object> debuggerScript = m_debuggerScript.newLocal(m_isolate);
    102     if (!m_listenersMap.size()) {
    103         ensureDebuggerScriptCompiled();
    104         ASSERT(!debuggerScript->IsUndefined());
    105         v8::Debug::SetDebugEventListener2(&PageScriptDebugServer::v8DebugEventCallback, v8::External::New(m_isolate, this));
    106     }
    107     m_listenersMap.set(page, listener);
    108 
    109     V8WindowShell* shell = scriptController.existingWindowShell(mainThreadNormalWorld());
    110     if (!shell || !shell->isContextInitialized())
    111         return;
    112     v8::Local<v8::Context> context = shell->context();
    113     v8::Handle<v8::Function> getScriptsFunction = v8::Local<v8::Function>::Cast(debuggerScript->Get(v8AtomicString(m_isolate, "getScripts")));
    114     v8::Handle<v8::Value> argv[] = { context->GetEmbedderData(0) };
    115     v8::Handle<v8::Value> value = V8ScriptRunner::callInternalFunction(getScriptsFunction, debuggerScript, WTF_ARRAY_LENGTH(argv), argv, m_isolate);
    116     if (value.IsEmpty())
    117         return;
    118     ASSERT(!value->IsUndefined() && value->IsArray());
    119     v8::Handle<v8::Array> scriptsArray = v8::Handle<v8::Array>::Cast(value);
    120     for (unsigned i = 0; i < scriptsArray->Length(); ++i)
    121         dispatchDidParseSource(listener, v8::Handle<v8::Object>::Cast(scriptsArray->Get(v8::Integer::New(i, m_isolate))));
    122 }
    123 
    124 void PageScriptDebugServer::removeListener(ScriptDebugListener* listener, Page* page)
    125 {
    126     if (!m_listenersMap.contains(page))
    127         return;
    128 
    129     if (m_pausedPage == page)
    130         continueProgram();
    131 
    132     m_listenersMap.remove(page);
    133 
    134     if (m_listenersMap.isEmpty())
    135         v8::Debug::SetDebugEventListener2(0);
    136     // FIXME: Remove all breakpoints set by the agent.
    137 }
    138 
    139 void PageScriptDebugServer::setClientMessageLoop(PassOwnPtr<ClientMessageLoop> clientMessageLoop)
    140 {
    141     m_clientMessageLoop = clientMessageLoop;
    142 }
    143 
    144 void PageScriptDebugServer::compileScript(ScriptState* state, const String& expression, const String& sourceURL, String* scriptId, String* exceptionMessage)
    145 {
    146     ExecutionContext* executionContext = state->executionContext();
    147     RefPtr<Frame> protect = toDocument(executionContext)->frame();
    148     ScriptDebugServer::compileScript(state, expression, sourceURL, scriptId, exceptionMessage);
    149     if (!scriptId->isNull())
    150         m_compiledScriptURLs.set(*scriptId, sourceURL);
    151 }
    152 
    153 void PageScriptDebugServer::clearCompiledScripts()
    154 {
    155     ScriptDebugServer::clearCompiledScripts();
    156     m_compiledScriptURLs.clear();
    157 }
    158 
    159 void PageScriptDebugServer::runScript(ScriptState* state, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionMessage)
    160 {
    161     String sourceURL = m_compiledScriptURLs.take(scriptId);
    162 
    163     ExecutionContext* executionContext = state->executionContext();
    164     Frame* frame = toDocument(executionContext)->frame();
    165     InspectorInstrumentationCookie cookie;
    166     if (frame)
    167         cookie = InspectorInstrumentation::willEvaluateScript(frame, sourceURL, TextPosition::minimumPosition().m_line.oneBasedInt());
    168 
    169     RefPtr<Frame> protect = frame;
    170     ScriptDebugServer::runScript(state, scriptId, result, wasThrown, exceptionMessage);
    171 
    172     if (frame)
    173         InspectorInstrumentation::didEvaluateScript(cookie);
    174 }
    175 
    176 ScriptDebugListener* PageScriptDebugServer::getDebugListenerForContext(v8::Handle<v8::Context> context)
    177 {
    178     v8::HandleScope scope(m_isolate);
    179     Frame* frame = retrieveFrameWithGlobalObjectCheck(context);
    180     if (!frame)
    181         return 0;
    182     return m_listenersMap.get(frame->page());
    183 }
    184 
    185 void PageScriptDebugServer::runMessageLoopOnPause(v8::Handle<v8::Context> context)
    186 {
    187     v8::HandleScope scope(m_isolate);
    188     Frame* frame = retrieveFrameWithGlobalObjectCheck(context);
    189     m_pausedPage = frame->page();
    190 
    191     // Wait for continue or step command.
    192     m_clientMessageLoop->run(m_pausedPage);
    193 
    194     // The listener may have been removed in the nested loop.
    195     if (ScriptDebugListener* listener = m_listenersMap.get(m_pausedPage))
    196         listener->didContinue();
    197 
    198     m_pausedPage = 0;
    199 }
    200 
    201 void PageScriptDebugServer::quitMessageLoopOnPause()
    202 {
    203     m_clientMessageLoop->quitNow();
    204 }
    205 
    206 void PageScriptDebugServer::preprocessBeforeCompile(const v8::Debug::EventDetails& eventDetails)
    207 {
    208     v8::Handle<v8::Context> eventContext = eventDetails.GetEventContext();
    209     Frame* frame = retrieveFrameWithGlobalObjectCheck(eventContext);
    210     if (!frame)
    211         return;
    212 
    213     if (!canPreprocess(frame))
    214         return;
    215 
    216     v8::Handle<v8::Object> eventData = eventDetails.GetEventData();
    217     v8::Local<v8::Context> debugContext = v8::Debug::GetDebugContext();
    218     v8::Context::Scope contextScope(debugContext);
    219     v8::TryCatch tryCatch;
    220     // <script> tag source and attribute value source are preprocessed before we enter V8.
    221     // Avoid preprocessing any internal scripts by processing only eval source in this V8 event handler.
    222     v8::Handle<v8::Value> argvEventData[] = { eventData };
    223     v8::Handle<v8::Value> v8Value = callDebuggerMethod("isEvalCompilation", WTF_ARRAY_LENGTH(argvEventData), argvEventData);
    224     if (v8Value.IsEmpty() || !v8Value->ToBoolean()->Value())
    225         return;
    226 
    227     // The name and source are in the JS event data.
    228     String scriptName = toCoreStringWithUndefinedOrNullCheck(callDebuggerMethod("getScriptName", WTF_ARRAY_LENGTH(argvEventData), argvEventData));
    229     String script = toCoreStringWithUndefinedOrNullCheck(callDebuggerMethod("getScriptSource", WTF_ARRAY_LENGTH(argvEventData), argvEventData));
    230 
    231     String preprocessedSource  = m_scriptPreprocessor->preprocessSourceCode(script, scriptName);
    232 
    233     v8::Handle<v8::Value> argvPreprocessedScript[] = { eventData, v8String(debugContext->GetIsolate(), preprocessedSource) };
    234     callDebuggerMethod("setScriptSource", WTF_ARRAY_LENGTH(argvPreprocessedScript), argvPreprocessedScript);
    235 }
    236 
    237 static bool isCreatingPreprocessor = false;
    238 
    239 bool PageScriptDebugServer::canPreprocess(Frame* frame)
    240 {
    241     ASSERT(frame);
    242 
    243     if (!m_preprocessorSourceCode || !frame->page() || isCreatingPreprocessor)
    244         return false;
    245 
    246     // We delay the creation of the preprocessor until just before the first JS from the
    247     // Web page to ensure that the debugger's console initialization code has completed.
    248     if (!m_scriptPreprocessor) {
    249         TemporaryChange<bool> isPreprocessing(isCreatingPreprocessor, true);
    250         m_scriptPreprocessor = adoptPtr(new ScriptPreprocessor(*m_preprocessorSourceCode.get(), frame->script(), frame->page()->console()));
    251     }
    252 
    253     if (m_scriptPreprocessor->isValid())
    254         return true;
    255 
    256     m_scriptPreprocessor.clear();
    257     // Don't retry the compile if we fail one time.
    258     m_preprocessorSourceCode.clear();
    259     return false;
    260 }
    261 
    262 // Source to Source processing iff debugger enabled and it has loaded a preprocessor.
    263 PassOwnPtr<ScriptSourceCode> PageScriptDebugServer::preprocess(Frame* frame, const ScriptSourceCode& sourceCode)
    264 {
    265     if (!canPreprocess(frame))
    266         return PassOwnPtr<ScriptSourceCode>();
    267 
    268     String preprocessedSource = m_scriptPreprocessor->preprocessSourceCode(sourceCode.source(), sourceCode.url());
    269     return adoptPtr(new ScriptSourceCode(preprocessedSource, sourceCode.url()));
    270 }
    271 
    272 String PageScriptDebugServer::preprocessEventListener(Frame* frame, const String& source, const String& url, const String& functionName)
    273 {
    274     if (!canPreprocess(frame))
    275         return source;
    276 
    277     return m_scriptPreprocessor->preprocessSourceCode(source, url, functionName);
    278 }
    279 
    280 } // namespace WebCore
    281