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Searched
defs:chat
(Results
1 - 9
of
9
) sorted by null
/external/smack/src/org/jivesoftware/smackx/pubsub/
PresenceState.java
24
chat
, online, away, xa, dnd
enum constant in enum:PresenceState
/external/jmonkeyengine/engine/src/test/jme3test/network/
TestChatClient.java
46
* A simple test
chat
server. When SM implements a set
47
* of standard
chat
classes this can become a lot simpler.
61
super("jME3 Test
Chat
Client - to:" + host);
105
String s = getString(null, "Host Info", "Enter
chat
host:", "localhost");
118
ChatMessage
chat
= (ChatMessage) m;
local
120
System.out.println("Received:" +
chat
);
125
chatMessages.append(" -- <font color='#000080'><b>" +
chat
.getName() + "</b></font> : ");
126
chatMessages.append(
chat
.getMessage());
150
ChatMessage
chat
= new ChatMessage(name, message);
local
151
chat
.setReliable(reliable)
[
all
...]
/external/smack/src/org/jivesoftware/smackx/
ChatStateManager.java
37
* Handles
chat
state for all chats on a particular Connection. This class manages both the
87
* Maps
chat
to last
chat
state.
89
private final Map<
Chat
, ChatState> chatStates =
90
new ReferenceMap<
Chat
, ChatState>(ReferenceMap.WEAK, ReferenceMap.HARD);
106
* Sets the current state of the provided
chat
. This method will send an empty bodied Message
108
* and only if the new
chat
state is different than the last state.
110
* @param newState the new state of the
chat
111
* @param
chat
the
chat
166
Chat
chat
= connection.getChatManager().getThreadChat(message.getThread());
local
[
all
...]
/development/samples/WiFiDirectServiceDiscovery/src/com/example/android/wifidirect/discovery/
ClientSocketHandler.java
16
private ChatManager
chat
;
field in class:ClientSocketHandler
32
chat
= new ChatManager(socket, handler);
33
new Thread(
chat
).start();
46
return
chat
;
/external/libppp/src/
chat.h
26
* $FreeBSD: src/usr.sbin/ppp/
chat
.h,v 1.16.42.1 2010/12/21 17:10:29 kensmith Exp $
38
struct
chat
{
struct
76
((d)->type == CHAT_DESCRIPTOR ? (struct
chat
*)(d) : NULL)
79
extern void chat_Init(struct
chat
*, struct physical *);
80
extern int chat_Setup(struct
chat
*, const char *, const char *);
81
extern void chat_Finish(struct
chat
*);
82
extern void chat_Destroy(struct
chat
*);
datalink.h
55
struct fdescriptor desc; /* We play either a physical or a
chat
*/
59
struct
chat
chat
; /* For bringing the link up & down */
member in struct:datalink
73
} script; /* various
chat
scripts */
/external/smack/src/org/jivesoftware/smack/
ChatManager.java
43
* The
chat
manager keeps track of references to all current chats. It will not hold any references
44
* in memory on its own so it is neccesary to keep a reference to the
chat
object itself. To be
73
* Maps thread ID to
chat
.
75
private Map<String,
Chat
> threadChats = Collections.synchronizedMap(new ReferenceMap<String,
Chat
>(ReferenceMap.HARD,
81
private Map<String,
Chat
> jidChats = Collections.synchronizedMap(new ReferenceMap<String,
Chat
>(ReferenceMap.HARD,
87
private Map<String,
Chat
> baseJidChats = Collections.synchronizedMap(new ReferenceMap<String,
Chat
>(ReferenceMap.HARD,
112
// messages to the best
Chat
instance available
164
Chat
chat
= threadChats.get(thread);
local
174
Chat
chat
= new Chat(this, userJID, threadID);
local
177
baseJidChats.put(StringUtils.parseBareAddress(userJID),
chat
);
local
[
all
...]
/external/smack/src/org/jivesoftware/smack/packet/
Message.java
32
* <li>Message.Type.
CHAT
-- a typically short text message used in line-by-line
chat
interfaces.
33
* <li>Message.Type.GROUP_CHAT -- a
chat
message sent to a groupchat server for group chats.
42
* <tr><td><i>Field</i></td><td><b>Normal</b></td><td><b>
Chat
</b></td><td><b>Group
Chat
</b></td><td><b>Headline</b></td><td><b>XMPPError</b></td></tr>
351
* of "
chat
" messages. If no thread id is set, <tt>null</tt> will be returned.
361
* of "
chat
" messages.
643
* Typically short text message used in line-by-line
chat
interfaces.
645
chat
,
enum constant in enum:Message.Type
648
*
Chat
message sent to a groupchat server for group chats
[
all
...]
Presence.java
48
* {@link Mode#
chat
chat
}, {@link Mode#away away}, {@link Mode#xa xa} (extended away), and
334
* Free to
chat
.
336
chat
,
enum constant in enum:Presence.Mode
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