/frameworks/native/cmds/flatland/ |
Renderers.cpp | 68 mColor0UniformLoc = glGetUniformLocation(mGradPgm, "color0"); 96 const float* color0 = genColor(); local 113 glUniform4fv(mColor0UniformLoc, 1, color0);
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/frameworks/native/opengl/libagl/ |
dxt.cpp | 130 * contains a transparent pixel (color0 < color1, code == 3). This 158 uint16_t color0 = colors & 0xffff; local 161 if (color0 < color1) { 224 uint16_t color0 = colors & 0xffff; local 230 if (color0 != prev_color0 || color1 != prev_color1) { 232 prev_color0 = color0; 235 int r0 = red(color0); 236 int g0 = green(color0); 237 int b0 = blue(color0); 247 c[0] = color0; 349 uint16_t color0 = colors & 0xffff; local 506 uint16_t color0 = colors & 0xffff; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_state_fs.c | 348 int color0 = find_output_by_semantic(&shader->info.base, local 352 if (color0 != -1 && outputs[color0][3]) { 354 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); 587 int color0 = find_output_by_semantic(&shader->info.base, local 591 if (color0 != -1 && outputs[color0][3]) { 593 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_state_fs.c | 348 int color0 = find_output_by_semantic(&shader->info.base, local 352 if (color0 != -1 && outputs[color0][3]) { 354 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); 587 int color0 = find_output_by_semantic(&shader->info.base, local 591 if (color0 != -1 && outputs[color0][3]) { 593 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); [all...] |
/prebuilts/sdk/10/ |
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/prebuilts/sdk/12/ |
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/prebuilts/sdk/14/ |
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/prebuilts/sdk/15/ |
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/prebuilts/sdk/4/ |
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/prebuilts/sdk/8/ |
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/prebuilts/sdk/current/ |
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/prebuilts/sdk/13/ |
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/prebuilts/sdk/9/ |
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