1 /* 2 * Copyright (C) 2007-2009 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "bindings/v8/ScheduledAction.h" 33 34 #include "bindings/v8/ScriptController.h" 35 #include "bindings/v8/ScriptSourceCode.h" 36 #include "bindings/v8/V8Binding.h" 37 #include "bindings/v8/V8GCController.h" 38 #include "bindings/v8/V8ScriptRunner.h" 39 #include "core/dom/Document.h" 40 #include "core/dom/ExecutionContext.h" 41 #include "core/frame/Frame.h" 42 #include "core/workers/WorkerGlobalScope.h" 43 #include "core/workers/WorkerThread.h" 44 #include "platform/TraceEvent.h" 45 46 namespace WebCore { 47 48 ScheduledAction::ScheduledAction(v8::Handle<v8::Context> context, v8::Handle<v8::Function> function, int argc, v8::Handle<v8::Value> argv[], v8::Isolate* isolate) 49 : m_context(isolate, context) 50 , m_function(isolate, function) 51 , m_code(String(), KURL(), TextPosition::belowRangePosition()) 52 , m_isolate(isolate) 53 { 54 m_info.reserveCapacity(argc); 55 for (int i = 0; i < argc; ++i) 56 m_info.append(UnsafePersistent<v8::Value>(m_isolate, argv[i])); 57 } 58 59 ScheduledAction::ScheduledAction(v8::Handle<v8::Context> context, const String& code, const KURL& url, v8::Isolate* isolate) 60 : m_context(isolate, context) 61 , m_code(code, url) 62 , m_isolate(isolate) 63 { 64 } 65 66 ScheduledAction::~ScheduledAction() 67 { 68 for (size_t i = 0; i < m_info.size(); ++i) 69 m_info[i].dispose(); 70 } 71 72 void ScheduledAction::execute(ExecutionContext* context) 73 { 74 if (context->isDocument()) { 75 Frame* frame = toDocument(context)->frame(); 76 if (!frame) 77 return; 78 if (!frame->script().canExecuteScripts(AboutToExecuteScript)) 79 return; 80 execute(frame); 81 } else { 82 execute(toWorkerGlobalScope(context)); 83 } 84 } 85 86 void ScheduledAction::execute(Frame* frame) 87 { 88 v8::HandleScope handleScope(m_isolate); 89 90 v8::Handle<v8::Context> context = m_context.newLocal(m_isolate); 91 if (context.IsEmpty()) 92 return; 93 94 TRACE_EVENT0("v8", "ScheduledAction::execute"); 95 96 if (!m_function.isEmpty()) { 97 v8::Context::Scope scope(context); 98 Vector<v8::Handle<v8::Value> > info; 99 createLocalHandlesForArgs(&info); 100 frame->script().callFunction(m_function.newLocal(m_isolate), context->Global(), info.size(), info.data()); 101 } else { 102 frame->script().executeScriptAndReturnValue(context, ScriptSourceCode(m_code)); 103 } 104 105 // The frame might be invalid at this point because JavaScript could have released it. 106 } 107 108 void ScheduledAction::execute(WorkerGlobalScope* worker) 109 { 110 ASSERT(worker->thread()->isCurrentThread()); 111 v8::HandleScope handleScope(m_isolate); 112 v8::Handle<v8::Context> context = m_context.newLocal(m_isolate); 113 ASSERT(!context.IsEmpty()); 114 v8::Context::Scope scope(context); 115 if (!m_function.isEmpty()) { 116 Vector<v8::Handle<v8::Value> > info; 117 createLocalHandlesForArgs(&info); 118 V8ScriptRunner::callFunction(m_function.newLocal(m_isolate), worker, context->Global(), info.size(), info.data(), m_isolate); 119 } else 120 worker->script()->evaluate(m_code); 121 } 122 123 void ScheduledAction::createLocalHandlesForArgs(Vector<v8::Handle<v8::Value> >* handles) 124 { 125 handles->reserveCapacity(m_info.size()); 126 for (size_t i = 0; i < m_info.size(); ++i) 127 handles->append(m_info[i].newLocal(m_isolate)); 128 } 129 130 } // namespace WebCore 131